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increased ver and added version notes
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piotrszymaniec authored and benjaminjackman committed Jan 16, 2021
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34 changes: 33 additions & 1 deletion README.md
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Expand Up @@ -39,7 +39,39 @@ Quoted from Steve Yegge's [Excellent Blog Post](http://steve-yegge.blogspot.com/
## Developer Log
```code
# Version History
## 0.2.1.78 (2019-09-17)
## 0.2.1.79 (2021-01-15)
Design
- Added dark theme! to easy strain on your eyes at night - switch is on the right side
- item tooltips in dark theme now closer resemble those on official site/in game
- added Incubators to item tooltips - fancy progressbar with current/total kills and what it's incubating into
- added improvements to XP page and its gem experience tables
Features
- Added option to Settings panel to show tooltip when CTRL key is pressed, solving issue with tooltip obscuring vision.
note: When pressing ctrl being on some row, you have to reenter this row with mouse pointer to show tooltip - thats best I can do right now
- Added option to Settings panel to align text in tooltip to the left - in dark theme is centered - so you can override it here.
- Added following columns
- IncubatorReward - what incubator on item is going to drop
- % Armor local to item
- % Evasion Rating local to item
- % Energy Shield local to item
- % Armor global to character stats - now recognize "% increased Armor" on talismans, rings, belts, jewels
- % Evasion Rating global to character stats - now recognize "% increased Evasion Rating" on talismans, rings, belts, jewels
- % chance to Dodge Spell Hits
- % chance to Block Spells Damage
- Added columns for checking if items are: Identified, Crafted, Corrupted, Veiled, Synthesised (has fractured modes), Mirrored to new group Miscellaneous, moved also influences there which shows list of influences on item
note: Enchanted items has own columns enchc (enchants count) and ench (enchants list)
- Bug fixes
- flasks display now their real values instead of "{0}" and "{1}"
- enchants are not duplicated anymore in column "unparsed"
- changed behavior of Evasion Rating and Armor increased mods, added their local variations, and added local Energy Shield increase
- armor and evasion rating are correctly calculated and now are global - it recognize "% increased Armor" and "% increased Evasion Rating" on talismans, rings, belts, jewels
- items with dexterity include "global Evasion Rating" column (as every 5 dexterity increases Evasion Rating by 1 %)
## 0.2.1.78 (2020-09-17)
- Added types
- "Organs" (from Metamorph league)
- Timeless Jewel
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4 changes: 2 additions & 2 deletions looty/src/main/public/manifest.json
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@@ -1,7 +1,7 @@
{
"manifest_version": 2,
"name": "Looty! Stash search for Path of Exile",
"version": "0.2.1.78",
"name": "Looty! Stash search for Path of Exile",
"version": "0.2.1.79",

"description": "Looty! Helps you quickly find items by their stats or name in large Path of Exile stashes.",

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35 changes: 34 additions & 1 deletion looty/src/main/scala/looty/views/HomeView.scala
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Expand Up @@ -13,7 +13,40 @@ class HomeView(val banner: String, val version: String) extends View {
val jq: JQueryStatic = global.jQuery.asInstanceOf[JQueryStatic]
def versionHistory = """
# Version History
## 0.2.1.78
## 0.2.1.79 (2021-01-15)
Design
- Added dark theme! to easy strain on your eyes at night - switch is on the right side
- item tooltips in dark theme now closer resemble those on official site/in game
- added Incubators to item tooltips - fancy progressbar with current/total kills and what it's incubating into
- added improvements to XP page and its gem experience tables
Features
- Added option to Settings panel to show tooltip when CTRL key is pressed, solving issue with tooltip obscuring vision.
note: When pressing ctrl being on some row, you have to reenter this row with mouse pointer to show tooltip - thats best I can do right now
- Added option to Settings panel to align text in tooltip to the left - in dark theme is centered - so you can override it here.
- Added following columns
- IncubatorReward - what incubator on item is going to drop
- % Armor local to item
- % Evasion Rating local to item
- % Energy Shield local to item
- % Armor global to character stats - now recognize "% increased Armor" on talismans, rings, belts, jewels
- % Evasion Rating global to character stats - now recognize "% increased Evasion Rating" on talismans, rings, belts, jewels
- % chance to Dodge Spell Hits
- % chance to Block Spells Damage
- Added columns for checking if items are: Identified, Crafted, Corrupted, Veiled, Synthesised (has fractured modes), Mirrored to new group Miscellaneous, moved also influences there which shows list of influences on item
note: Enchanted items has own columns enchc (enchants count) and ench (enchants list)
- Bug fixes
- flasks display now their real values instead of "{0}" and "{1}"
- enchants are not duplicated anymore in column "unparsed"
- changed behavior of Evasion Rating and Armor increased mods, added their local variations, and added local Energy Shield increase
- armor and evasion rating are correctly calculated and now are global - it recognize "% increased Armor" and "% increased Evasion Rating" on talismans, rings, belts, jewels
- items with dexterity include "global Evasion Rating" column (as every 5 dexterity increases Evasion Rating by 1 %)
## 0.2.1.78 (2020-09-17)
- Added types
- "Organs" (from Metamorph league)
- Timeless Jewel
Expand Down

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