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Result対応と技能のマイナス対応 #504

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59 changes: 40 additions & 19 deletions lib/bcdice/game_system/YearZeroEngine.rb
Original file line number Diff line number Diff line change
@@ -19,15 +19,17 @@ class YearZeroEngine < Base

・判定コマンド(nMYZx+x+x)
(難易度)MYZ(能力ダイス数)+(技能ダイス数)+(アイテムダイス数) # (1と6を数え、プッシュ可能数を表示)
(難易度)MYZ(能力ダイス数)-(技能ダイス数)+(アイテムダイス数) # (1と6を数え、プッシュ可能数を表示、技能のマイナス指定)

※ 難易度と技能、アイテムダイス数は省略可能
INFO_MESSAGE_TEXT

DIFFICULTY_INDEX = 1 # 難易度のインデックス
COMMAND_TYPE_INDEX = 2 # コマンドタイプのインデックス
ABILITY_INDEX = 3 # 能力値ダイスのインデックス
SKILL_INDEX = 5 # 技能値ダイスのインデックス
MODIFIED_INDEX = 7 # 修正ダイスのインデックス
DIFFICULTY_INDEX = 1 # 難易度のインデックス
COMMAND_TYPE_INDEX = 2 # コマンドタイプのインデックス
ABILITY_INDEX = 3 # 能力値ダイスのインデックス
SKILL_SIGNED_INDEX = 5 # 技能値ダイス符号のインデックス
SKILL_INDEX = 6 # 技能値ダイスのインデックス
GEAR_INDEX = 8 # アイテムダイスのインデックス

register_prefix('(\d+)?(YZE|MYZ)')

@@ -42,7 +44,7 @@ def dice_info_init()
end

def eval_game_system_specific_command(command)
m = /\A(\d+)?(YZE|MYZ)(\d+)(\+(\d+))?(\+(\d+))?/.match(command)
m = /\A(\d+)?(YZE|MYZ)(\d+)((\+|-)(\d+))?(\+(\d+))?/.match(command)
unless m
return ''
end
@@ -70,27 +72,37 @@ def eval_game_system_specific_command(command)
dice_pool = m[SKILL_INDEX].to_i
skill_dice_text, success_dice, botch_dice = make_dice_roll(dice_pool)

@total_success_dice += success_dice
skill_unsigned = m[SKILL_SIGNED_INDEX]
if command_type == 'YZE' && skill_unsigned == '-'
# YZEはシンプルに動作するコマンドなのでマイナス技能の処理は対応しない。
return "YZEコマンドでは技能ダイスをマイナス指定できません。"
elsif command_type == 'MYZ' && skill_unsigned == '-'
@total_success_dice -= success_dice # マイナス技能の成功は通常の成功と相殺される
else
@total_success_dice += success_dice
end

@total_botch_dice += botch_dice
@skill_botch_dice += botch_dice # 技能ダイスの1はpushで振り直し可能
@push_dice += (dice_pool - success_dice) # 技能ダイスのみ1を含む
@skill_botch_dice += botch_dice # 技能ダイスの1はpushで振り直し可能(例えマイナス技能でも)
@push_dice += (dice_pool - success_dice) # 技能ダイスのみ1を含むので、ここでは1を計算に入れない

dice_count_text += "+(#{dice_pool}D6)"
dice_text += "+#{skill_dice_text}"
dice_count_text += "#{skill_unsigned}(#{dice_pool}D6)"
dice_text += "#{skill_unsigned}#{skill_dice_text}"
end

if m[MODIFIED_INDEX]
dice_pool = m[MODIFIED_INDEX].to_i
modified_dice_text, success_dice, botch_dice = make_dice_roll(dice_pool)
if m[GEAR_INDEX]
dice_pool = m[GEAR_INDEX].to_i
gear_dice_text, success_dice, botch_dice = make_dice_roll(dice_pool)

@total_success_dice += success_dice
@total_botch_dice += botch_dice
@gear_botch_dice += botch_dice # ギアダメージ
@push_dice += (dice_pool - (success_dice + botch_dice))

dice_count_text += "+(#{dice_pool}D6)"
dice_text += "+#{modified_dice_text}"
dice_text += "+#{gear_dice_text}"
end

return make_result_text(command_type, dice_count_text, dice_text)
end

@@ -108,18 +120,27 @@ def make_result_with_yze(dice_count_text, dice_text)
result_text = "#{dice_count_text} > #{dice_text} 成功数:#{@total_success_dice}"
if @difficulty > 0
if @total_success_dice >= @difficulty
result_text = "#{result_text} 難易度=#{@difficulty}:判定成功!"
return Result.success("#{result_text} 難易度=#{@difficulty}:判定成功!")
else
result_text = "#{result_text} 難易度=#{@difficulty}:判定失敗!"
return Result.failure("#{result_text} 難易度=#{@difficulty}:判定失敗!")
end
end
return result_text
end

def make_result_with_myz(dice_count_text, dice_text)
result_text = make_result_with_yze(dice_count_text, dice_text)
result_text = "#{dice_count_text} > #{dice_text} 成功数:#{@total_success_dice}"
atter_text = "\n出目1:[能力:#{@base_botch_dice},技能:#{@skill_botch_dice},アイテム:#{@gear_botch_dice}) プッシュ可能=#{@push_dice}ダイス"

if @difficulty > 0
if @total_success_dice >= @difficulty
return Result.success("#{result_text} 難易度=#{@difficulty}:判定成功!#{atter_text}")
else
return Result.failure("#{result_text} 難易度=#{@difficulty}:判定失敗!#{atter_text}")
end
end

return "#{result_text}\n出目1:[能力:#{@base_botch_dice},技能:#{@skill_botch_dice},アイテム:#{@gear_botch_dice}) プッシュ可能=#{@push_dice}ダイス"
return "#{result_text}#{atter_text}"
end

def make_dice_roll(dice_pool)
182 changes: 182 additions & 0 deletions test/data/YearZeroEngine.toml
Original file line number Diff line number Diff line change
@@ -210,6 +210,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3"
output = "(3D6) > [2,5,3] 成功数:0 難易度=2:判定失敗!"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -220,6 +221,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3"
output = "(3D6) > [2,6,1] 成功数:1 難易度=2:判定失敗!"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
@@ -230,6 +232,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3"
output = "(3D6) > [6,6,6] 成功数:3 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -240,6 +243,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3"
output = "(3D6)+(3D6) > [2,5,3]+[1,4,1] 成功数:0 難易度=2:判定失敗!"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -253,6 +257,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3"
output = "(3D6)+(3D6) > [2,6,3]+[1,6,1] 成功数:2 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
@@ -266,6 +271,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3"
output = "(3D6)+(3D6) > [6,6,6]+[6,6,6] 成功数:6 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -279,6 +285,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3+3"
output = "(3D6)+(3D6)+(3D6) > [2,5,3]+[1,4,1]+[3,1,4] 成功数:0 難易度=2:判定失敗!"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -295,6 +302,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3+3"
output = "(3D6)+(3D6)+(3D6) > [2,5,6]+[1,4,6]+[3,1,6] 成功数:3 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -311,6 +319,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+3+3"
output = "(3D6)+(3D6)+(3D6) > [6,6,6]+[6,6,6]+[6,6,6] 成功数:9 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -327,6 +336,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+2+1"
output = "(3D6)+(2D6)+(1D6) > [2,5,3]+[1,4]+[3] 成功数:0 難易度=2:判定失敗!"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -340,6 +350,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+2+1"
output = "(3D6)+(2D6)+(1D6) > [2,5,6]+[4,6]+[6] 成功数:3 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -353,6 +364,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE3+2+1"
output = "(3D6)+(2D6)+(1D6) > [6,6,6]+[6,6]+[6] 成功数:6 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -366,6 +378,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2YZE1+2+3"
output = "(1D6)+(2D6)+(3D6) > [2]+[4,6]+[6,1,5] 成功数:2 難易度=2:判定成功!"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
@@ -379,6 +392,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2YZE3"
output = "(3D6) > [2,5,3] 成功数:0 難易度=2:判定失敗!"
failure = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -390,6 +404,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2YZE3+3"
output = "(3D6)+(3D6) > [2,5,3]+[1,4,1] 成功数:0 難易度=2:判定失敗!"
failure = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -404,6 +419,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2YZE1+2+3"
output = "(1D6)+(2D6)+(3D6) > [2]+[4,6]+[6,1,5] 成功数:2 難易度=2:判定成功!"
success = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -626,6 +642,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3"
output = "(3D6) > [2,5,3] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=3ダイス"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -636,6 +653,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3"
output = "(3D6) > [2,6,1] 成功数:1 難易度=2:判定失敗!\n出目1:[能力:1,技能:0,アイテム:0) プッシュ可能=1ダイス"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
@@ -646,6 +664,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3"
output = "(3D6) > [6,6,6] 成功数:3 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=0ダイス"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -656,6 +675,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3"
output = "(3D6)+(3D6) > [2,5,3]+[1,4,1] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:2,アイテム:0) プッシュ可能=6ダイス"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -669,6 +689,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3"
output = "(3D6)+(3D6) > [2,6,3]+[1,6,1] 成功数:2 難易度=2:判定成功!\n出目1:[能力:0,技能:2,アイテム:0) プッシュ可能=4ダイス"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
@@ -682,6 +703,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3"
output = "(3D6)+(3D6) > [6,6,6]+[6,6,6] 成功数:6 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=0ダイス"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -695,6 +717,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3+3"
output = "(3D6)+(3D6)+(3D6) > [2,5,3]+[1,4,1]+[3,1,4] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:2,アイテム:1) プッシュ可能=8ダイス"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -711,6 +734,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3+3"
output = "(3D6)+(3D6)+(3D6) > [2,5,6]+[1,4,6]+[3,1,6] 成功数:3 難易度=2:判定成功!\n出目1:[能力:0,技能:1,アイテム:1) プッシュ可能=5ダイス"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -727,6 +751,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3+3"
output = "(3D6)+(3D6)+(3D6) > [6,6,6]+[6,6,6]+[6,6,6] 成功数:9 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=0ダイス"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -743,6 +768,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+2+1"
output = "(3D6)+(2D6)+(1D6) > [2,5,3]+[1,4]+[3] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:1,アイテム:0) プッシュ可能=6ダイス"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -756,6 +782,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+2+1"
output = "(3D6)+(2D6)+(1D6) > [2,5,6]+[4,6]+[6] 成功数:3 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=3ダイス"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
@@ -769,6 +796,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+2+1"
output = "(3D6)+(2D6)+(1D6) > [6,6,6]+[6,6]+[6] 成功数:6 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=0ダイス"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
@@ -782,6 +810,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ1+2+3"
output = "(1D6)+(2D6)+(3D6) > [2]+[4,6]+[6,1,5] 成功数:2 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:1) プッシュ可能=3ダイス"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
@@ -795,6 +824,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2MYZ3"
output = "(3D6) > [2,5,3] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:0,アイテム:0) プッシュ可能=3ダイス"
failure = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -806,6 +836,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2MYZ3+3"
output = "(3D6)+(3D6) > [2,5,3]+[1,4,1] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:0,技能:2,アイテム:0) プッシュ可能=6ダイス"
failure = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -820,6 +851,7 @@ rands = [
game_system = "YearZeroEngine"
input = "S2MYZ1+2+3"
output = "(1D6)+(2D6)+(3D6) > [2]+[4,6]+[6,1,5] 成功数:2 難易度=2:判定成功!\n出目1:[能力:0,技能:0,アイテム:1) プッシュ可能=3ダイス"
success = true
secret = true
rands = [
{ sides = 6, value = 2 },
@@ -834,6 +866,7 @@ rands = [
game_system = "YearZeroEngine"
input = "2MYZ3+3+3"
output = "(3D6)+(3D6)+(3D6) > [1,6,3]+[1,4,1]+[3,1,4] 成功数:1 難易度=2:判定失敗!\n出目1:[能力:1,技能:2,アイテム:1) プッシュ可能=6ダイス"
failure = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
@@ -845,3 +878,152 @@ rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "2MYZ3-3+3"
output = "(3D6)-(3D6)+(3D6) > [1,6,3]-[1,6,1]+[3,1,4] 成功数:0 難易度=2:判定失敗!\n出目1:[能力:1,技能:2,アイテム:1) プッシュ可能=5ダイス"
failure = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "2MYZ3-3+3"
output = "(3D6)-(3D6)+(3D6) > [1,6,3]-[1,6,6]+[3,1,4] 成功数:-1 難易度=2:判定失敗!\n出目1:[能力:1,技能:1,アイテム:1) プッシュ可能=4ダイス"
failure = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "2MYZ3-3+3"
output = "(3D6)-(3D6)+(3D6) > [1,6,6]-[1,6,2]+[6,1,4] 成功数:2 難易度=2:判定成功!\n出目1:[能力:1,技能:1,アイテム:1) プッシュ可能=3ダイス"
success = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "2MYZ3-3"
output = "(3D6)-(3D6) > [1,6,6]-[1,6,2] 成功数:1 難易度=2:判定失敗!\n出目1:[能力:1,技能:1,アイテム:0) プッシュ可能=2ダイス"
failure = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "2MYZ3-3"
output = "(3D6)-(3D6) > [6,6,6]-[1,6,2] 成功数:2 難易度=2:判定成功!\n出目1:[能力:0,技能:1,アイテム:0) プッシュ可能=2ダイス"
success = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]
[[ test ]]
game_system = "YearZeroEngine"
input = "MYZ3-3+3"
output = "(3D6)-(3D6)+(3D6) > [1,6,3]-[1,6,6]+[3,1,4] 成功数:-1\n出目1:[能力:1,技能:1,アイテム:1) プッシュ可能=4ダイス"
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "MYZ3-3+3"
output = "(3D6)-(3D6)+(3D6) > [1,6,6]-[1,6,2]+[6,1,4] 成功数:2\n出目1:[能力:1,技能:1,アイテム:1) プッシュ可能=3ダイス"
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "MYZ3-3"
output = "(3D6)-(3D6) > [1,6,6]-[1,6,2] 成功数:1\n出目1:[能力:1,技能:1,アイテム:0) プッシュ可能=2ダイス"
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "MYZ3-3"
output = "(3D6)-(3D6) > [6,6,6]-[1,6,2] 成功数:2\n出目1:[能力:0,技能:1,アイテム:0) プッシュ可能=2ダイス"
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]

[[ test ]]
game_system = "YearZeroEngine"
input = "YZE3-3"
output = "YZEコマンドでは技能ダイスをマイナス指定できません。"
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 6 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]