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Fixes to changes from godotengine#76114. This PR remove the hack with pointer and replace it with a proper handling from EditorPropertyNodePath of both NodePath and Node. Also needed to revise a bit the saving and loading of scene to handle properly the change. Fixes godotengine#74050. Fixes godotengine#74141. Fixes godotengine#75981. Fixes godotengine#76642. Revert "Fix typed array export... again" This reverts commit da8d673. Co-Authored-By: Tomek <[email protected]>
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