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Only request fallback navigation menu if necessary #52775

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20 changes: 12 additions & 8 deletions packages/block-library/src/navigation/edit/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -178,6 +178,7 @@ function Navigation( {
const [ overlayMenuPreview, setOverlayMenuPreview ] = useState( false );

const {
navigationMenus,
hasResolvedNavigationMenus,
isNavigationMenuResolved,
isNavigationMenuMissing,
Expand Down Expand Up @@ -226,16 +227,18 @@ function Navigation( {

const { getNavigationFallbackId } = unlock( useSelect( coreStore ) );

const navigationFallbackId = ! ( ref || hasUnsavedBlocks )
? getNavigationFallbackId()
: null;

useEffect( () => {
// If:
// - we haven't resolved the menus request and there isn't one missing, OR
// - there is an existing menu, OR
// - there are existing (uncontrolled) inner blocks
// ...then don't request a fallback menu.
if ( ref || hasUnsavedBlocks || ! navigationFallbackId ) {
if (
! navMenuResolvedButMissing ||
navigationMenus.length > 0 ||
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"Fallback" is an interesting concept. It doesn't mean "create a fallback". I mean "get the most appropriate menu to use as a fallback".

This will run

  • if there are no menus at all
  • if there are menus but this particular nav block does not have a ref

Prior to this we just had lots of "use the first menu" scattered all over the place so the fallback selector helps to unify this.

That said, if the selector doesn't immediately return data from state, then it will trigger a resolver which is async and thus we do need to conditionalise it.

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Hmmm... So we need to make a request for the fallback if there are no menus, or if we don't know what menu they want. So, it was decided to be better UX to show some menu over an error/no menu?

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Yes that's it. So we want to avoid a "no menus" situation.

So we

  • get the most recently created Navigation Menu post (if available). If not we fall back to...
  • convert a most recently created Classic Menu to a Navigation Menu and use that. If no classic menu we fall back to...
  • create a Navigation Menu and use that.

That logic is all server side in a dedicated class that is called from the fallback endpoint.

ref ||
hasUnsavedBlocks
) {
return;
}

Expand All @@ -244,14 +247,15 @@ function Navigation( {
* The fallback should not request a save (entity dirty state)
* nor to be undoable, hence why it is marked as non persistent
*/

__unstableMarkNextChangeAsNotPersistent();
setRef( navigationFallbackId );
setRef( getNavigationFallbackId() );
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The first time this runs the ref may end up being set to null because the selector has an async resolver.

}, [
ref,
setRef,
hasUnsavedBlocks,
navigationFallbackId,
navigationMenus,
navMenuResolvedButMissing,
getNavigationFallbackId,
__unstableMarkNextChangeAsNotPersistent,
] );

Expand Down