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Zabbix 6.0 LTS #334
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I see that a Zabbix 6.0 package is available on OmniOS, which may be an indication that there is no Illumos incompatibility. |
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Note: this is an intermediary release on the way to 2.0. This code is (supposed to be) API compatible (via the ReadBarcode.h interface) with v1.3.0 but contains quite a few additional deprecations. It still has SO number 1, which is as wrong as it was for release v1.3.0 and it is not ABI compatible with 1.3 either. 2.0 will be basically 1.4 but with all deprecated API removed and the final fix for #333. Main changes Reader support for Micro QRCode by @corbers prepared switch from std::wstring based utf16 to std::string based utf8 results, use new ZX_USE_UTF8 macro to transition to the upcoming 2.0 API much improved 'binary' data support via new Result::bytes() API, see #334 for a detailed background discussion. new Result::contentType() API returning information about the type of content (like text vs. binary, etc.) better standards conformance with respect to ECI handling, see Results::bytesECI() support for proper ECI handling across structured append symbols (see MergeStructuredAppendResults()) new Result::error() API with improved error handling, see also DecodeHints::returnErrors() removed all internal header files from the installed set, so only the ReadBarcode.h based APIs are supported from here on out removed all sample images from the 'source' distribution zip/tar balls (much reduced size) Minor changes lots of little bug fixes smaller per process runtime memory (thanks to @vkrause) clang-13 and gcc-13 compilation fixes ported Qt example code to Qt6 experimental multi-symbol detection support for DataMatrix when compiled with c++-20 python read_barcode returns None if no symbol was found fix error in multi-symbol detection of linear codes (sometimes reported 1 symbol as 2) new -bytes and -errors options in ZXingReader support tryRotate for PDF417 symbols
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* Install BitArray.h manually to fix misc/libreoffice build. Changelog: Note: this is an intermediary release on the way to 2.0. This code is (supposed to be) API compatible (via the ReadBarcode.h interface) with v1.3.0 but contains quite a few additional deprecations. It still has SO number 1, which is as wrong as it was for release v1.3.0 and it is not ABI compatible with 1.3 either. 2.0 will be basically 1.4 but with all deprecated API removed and the final fix for #333. Main changes * Reader support for Micro QRCode by @corbers * prepared switch from std::wstring based utf16 to std::string based utf8 results, use new ZX_USE_UTF8 macro to transition to the upcoming 2.0 API * much improved 'binary' data support via new Result::bytes() API, see #334 for a detailed background discussion. * new Result::contentType() API returning information about the type of content (like text vs. binary, etc.) * better standards conformance with respect to ECI handling, see Results::bytesECI() * support for proper ECI handling across structured append symbols (see MergeStructuredAppendResults()) * new Result::error() API with improved error handling, see also DecodeHints::returnErrors() * removed all internal header files from the installed set, so only the ReadBarcode.h based APIs are supported from here on out * removed all sample images from the 'source' distribution zip/tar balls (much reduced size) * python read_barcode returns None if no symbol was found (might break existing code if not checked for None before) Minor changes * lots of little bug fixes * smaller per process runtime memory (thanks to @vkrause) * clang-13 and gcc-13 compilation fixes * ported Qt example code to Qt6 * experimental multi-symbol detection support for DataMatrix when compiled with c++-20 * fix error in multi-symbol detection of linear codes (sometimes reported 1 symbol as 2) * new -bytes and -errors options in ZXingReader * support tryRotate for PDF417 symbols
There are zabbix 6.0 packages available in trunk: $ pkgin avail | grep zabbix.*6.0.14
zabbix-agent-6.0.14 Enterprise-class Monitoring Solution for Everyone
zabbix-frontend-postgresql-6.0.14 Zabbix PHP 8 frontend
zabbix-java-6.0.14nb1 Enterprise-class Monitoring Solution for Everyone
zabbix-proxy-postgresql-6.0.14 Enterprise-class Monitoring Solution for Everyone
zabbix-server-postgresql-6.0.14 Enterprise-class Monitoring Solution for Everyone Are you able to give these a go and let me know if they work ok? If LTS is a blocker for you then I may be able to backport them to 2022Q4. |
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Aleph One 1.6.1 =============== This is a bugfix release: * Be less aggressive with mega honk fix * Fixes Linux builds without ffmpeg * Fixes a crash when a Lua script adds a side and interpolation is enabled (#321) * Fixes the classic aim limits checkbox * Adds support for FLAC playback (MML music only) * Fix cinematic fade in when the transition period is low * Works around a change in the latest SDL behavior on Macs (#398) * Changes the flatpak identifier to match the existing macOS bundle identifier Aleph One 1.6 ============= This is a maintenance release, with mostly bug fixes and library and build system updates. We have also added Linux Flatpaks to make installing the games easier in Linux. Deprecations: * <shader> debug MML is deprecated and will be removed in a future release * The network microphone is deprecated and will be removed in a future release. The net mic key will be repurposed as a Lua trigger. Changes: * Updated to SDL 2.24 for improved controller support * Aleph One now requires a C++17 compiler * (Lua) Allow passing nil to Monster:attack (#331) * (Lua) Add Platform.tag accessor (#373) * Remove classic aim limits from modern mouse feel; add a checkbox for classic aim limits * Lower default mouse sensitivity * Disable 3D perspective by default * Rename "Interface Button Sounds" checkbox to "In Game F-Key Sounds" (#255) * Disable transparent liquids by default in Marathon 2 and Marathon Infinity; they can be enabled by going to Environment -> Plugins and enabling the Transparent Liquids plugin * (Lua) added Game.replay for detecting whether a game is film replay Fixes: * Fix teleporting in weapon effect on 60fps + (#308) * Fix the enhanced HUD with software renderer (#334) * Fix HUD not resizing when changing resolution `(#309) * Fix blank frame on map overlay transition in OpenGL mode (#265) * Restore screen flash for Marathon 1 when teleporting in (#336) * Fix UPnP checkbox not working in resume net game dialog (#337) * Fix platform textures when exporting a level * Fix assert thrown on network game when teleporting to another level with disconnected player (#66) * Fix controller feel analog/d-pad when saving prefs (#160) * Fix intro video not rendering when no audio stream; fixes EVIL's opening movie (#346) * Fix missing initialization in Lua damage_player (#348) * Fix the MegaHonk. RIP MegaHonk. (#339) * Add suport for ffmpeg 5 (#349) * Fix a Linux segfault at shutdown (#340) * Allow binding mouse buttons to forward/backward/sidestep (#333) * Remove the Vidmaster Oath from Marathon 1 (#355) * Fix MML plugin replacement font erased on first level load (#364) * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB; fixes solid colored landscape on some OpenGL drivers * Implement transparency in the static shader; compilers now fade out as in software * Fix use of caps lock as run key (#294) * Suppress weapon flare when Lua cameras are in use (#316) * Fix default preference plugins disabling in Windows * Fix animated 3D models * Fix reloading physics model if not loaded from embedded map (#317) Aleph One 1.5 ============= Changes: * Numerous bug fixes * Additional Lua functionality (see Lua.html) * Support for Apple Silicon * Improved UPnP router configuration support (now using miniupnp) * Adds an FOV override slider and warning * Adds a checkbox for native file dialogs (mac OS and Windows only) * Unbundles high-res plugins. See High-Res Replacements for separate download links. 1.5rc1 Pre-release ================== Changes: * Bug fixes * Additional Lua functionality (see Lua.html) * macOS: support for Apple Silicon * Updated UPnP router configuration support (now using miniupnp) * Add an FOV override slider and warning * macOS and Windows: added a checkbox for native file dialogs * Removed high-res plugins from all-in-one downloads. There are many more options now than there were when we started bundling them, so this will give users more flexibility. Links to the old textures and a guide to hi-res textures will be provided soon; in the meantime the data files with hi-res plugins can be found in the 1.4 release. Aleph One 1.4 ============= Note: This release is not network compatible with Aleph One 1.3 and earlier. Changes: * Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without affecting saved games, films, and net games * Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing * Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps * Adds many new Lua API functions. See Lua.html for details * Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are reserved for Lua scripts * Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color * MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in new scenarios 1.4rc1 Pre-release ================== Changes since 1.4pre2: * add support for weapon hotkeys; hotkeys 1-9 switch weapons, but can be overridden by Lua; and another 3 hotkeys are available for Lua * restore some retro/nostalgia features in the software renderer: every-other-lines mode, and 8-bit mode * MML/Lua can now set the maximum inventory on a per-difficulty level * numerous new Lua API additions * bug fixes Note: Aleph One 1.4rc1 is not network compatible with previous versions, due to the addition of hotkeys 1.4pre2 Pre-release =================== Changes: * High frame rate interpolation; choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps * New Lua API functions * Bug fixes 1.4pre1 Pre-release =================== This is a preview release, with support for ephemera (optional scripted render effects like precipitation or extra gore) and a new "editor" mode that integrates better with Weland 1.4.5 Aleph One 1.3.1 =============== Changes: * Fixes an issue saving/playing back Aleph One films using the original Marathon data files * Fixes wobble transfer mode glow maps Aleph One 1.3 ============= Major Changes: * Uses SDL 2 for much-improved compatibility with new operating systems * Better support for game controllers * Better performance for the software renderer * Improved mouse control options, with settings for Classic and Modern mouse control * Better support for high-dpi displays * New controls dialog, which allows simultaneous key, mouse, and controller bindings * More authentic static effect when using OpenGL * Adds a stash for sharing info between Lua states * Better support for Unicode characters in Windows (should fix Rubicon X) * Better support for original Marathon scenarios including Trojan, which now works fully * A separate 64-bit Windows build is available * Better master volume and music volume controls * Video export bitrate depends on the video resolution, which leads to much improved export at 1080p with default settings * Mac apps are now notarized by Apple * Original games now default to more authentic settings on first install; high res plugins are still included but are not enabled by default Aleph One 1.3rc1 ================ (No changes listed) Aleph One 1.3b3 =============== (No changes listed) Aleph One 1.3b2 =============== (No changes listed) Aleph One 1.3b1 (2018-09-30) =============== (No changes listed) Aleph One 1.3a1 =============== This is a pre-release to allow community members to assist in testing some internal code changes. Please see the Pfhorums thread if you would like to help. The latest stable release is: Aleph One 1.2.1 Aleph One 1.2.1 =============== The 1.2.1 release fixes a crashing bug when carnage message MML is used. Otherwise it is identical to the 1.2 release. Aleph One 1.2 ============= The Aleph One 1.2 release features online leaderboards and game statistics, a streamlined saved-game system, and full multiplayer support for the original Marathon game. This release also includes a number of other new features and bug fixes. If you do not use the bundled downloads, we recommend that you update your scenario files. Each game includes a new plugin for the online leaderboards, and the Marathon scenario includes an important compatibility fix. Aleph One 1.2 is not network compatible with the previous stable release. Online features Aleph One now integrates with the online leaderboards and player stats at lhowon.org. Sign up within Aleph One to send your Marathon, Marathon 2, and Marathon Infinity game results to lhowon.org, where you can see your overall win percentage, kill totals, and more. From the new "Internet" preferences section, you can register your chat name, opt in to player stats, and configure other options relating to online play. Saved games Saving your game no longer stops the action until you type in a name. Each time you use a pattern buffer, a new saved game is created. The "Continue Saved Game" dialog shows you the in-game location, date, and game time for every save. Use the "Load Other" button to open a saved game from an earlier version of Aleph One. Marathon compatibility * Cooperative play is now supported in the original Marathon scenario * Net games no longer use incorrect physics models * Goal checking in repair levels now matches the original game * Grenade trajectory in low-gravity levels now matches the original game * Certain terminals and rechargers could be activated when they shouldn't have been. You must use the 1.2 scenario data files to get this update. * If you have an existing saved game on an "exploration" level, you may need to re-explore the level before you can exit. We apologize for the inconvenience. Lua * Additions to the Lua API: - Triggers.projectile_created() - Game.dead_players_drop_items - Level.index - Level.map_checksum - Line.visible_on_automap - Polygon.visible_on_automap * Additions to the Lua HUD API: - Level.name - Level.index - Level.map_checksum * Custom fields on projectiles, monsters, etc. are cleared when the object is destroyed * Lua error messages contain more diagnostic info * Player:find_action_key_target() no longer triggers side effects Other changes * New preferences: - Camera Bobbing (Graphics) — if disabled, the camera and weapon will remain steady, to reduce motion sickness - Join Pregame Lobby by Default (Internet -> Pregame Lobby) — if checked, when you choose "Join Network Game", Aleph One automatically presses "Find Internet Game" on the next screen. Hold down the Alt (Option) key to join a local game. - Use Netscript in Films, Netscript File (Environment) — use these preferences to play back films of games recorded with netscripts. Solo Lua scripts are no longer loaded during playback of net game films. * Logging in to the pregame lobby uses HTTPS to protect your password * The editing cursor in text fields can be moved with the arrow keys or the mouse * Command history in the Lua/chat console can be accessed with the up and down arrow keys * Team color selection in the Join dialog is disabled when the game does not support teams * Plugin API changes: - Scenario compatibility, to create plugins that load only for specific scenarios - More combinations of items are allowed within a single plugin * The Plugins dialog (Preferences > Environment > Plugins) lists the components of each plugin * Lua HUD support is available by plugin only * A custom port can be used when gathering net games. The port number can only be changed by editing the XML preferences file. Crashes fixed * Maps with invalid light indexes in OpenGL (Shader) renderer * 3D models lacking texture coordinates * #STATIC command in terminals (SF #580) * Joining a net game after a "map not found" film playback error (SF #504) Graphical fixes * 3D models display even when their center point is behind player * Repair chip inventory is shown in Marathon Enhanced HUD plugin * Carnage messages during film replay are shown for the currently viewed player * Static, pulsate, and wobble transfer modes improved in OpenGL (Shader) renderer * <player light="..."> MML setting respected in OpenGL (Shader) renderer * Motion sensor on magnetic levels works properly when frame rate lags (SF #372) * Styled chat names display properly in pregame lobby game info dialog Platform-specific fixes * Linux: - A new configure script now succeeds when optional dependencies are missing. The script also summarizes which features are enabled. Packagers should review the configure options, which have changed. - Aleph One builds and runs with more versions of FFmpeg / libav (SF #576, #578, #582) - Web links no longer cause Aleph One to become unresponsive on some systems * Mac OS X: - Drag-and-drop now works in 10.10 (Yosemite) - Updated third-party libraries * Windows: - The .save level console command successfully overwrites existing files - Updated third-party libraries Other fixes * MML from solo Lua plugins is no longer loaded after all other plugins * Plugins ignore references to non-existent files * Popping is reduced in certain ambient sounds * Various MML settings are correctly reset when changing levels * Some common but unhelpful messages are no longer written to the log file * File-overwrite dialogs respect the "Hide file extensions" preference * The first save in a cooperative game is less likely to fail * Saving a game creates fewer temporary files * Solo Lua is loaded when continuing a saved game even when the map file is missing * Joystick/mouse buttons mapped to map or volume controls are no longer ignored * UPnP configuration now works with more routers
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5.0.5 (2023-04-13) ------------------ Minor changes: - Added support for BYWEEKDAY in vRecur ref: #268 Bug fixes: - Fix problem with ORGANIZER in FREE/BUSY #348 5.0.4 (2022-12-29) ------------------ Minor changes: - Improved documentation Ref: #503, #504 Bug fixes: - vBoolean can now be used as an parameter Ref: #501 Fixes: #500 [jacadzaca] 5.0.3 (2022-11-23) ------------------ New features: - vDDDTypes is hashable #487 #492 [niccokunzmann] Bug fixes: - vDDDTypes' equality also checks the dt attribute #497 #492 [niccokunzmann] 5.0.2 (2022-11-03) ------------------ Minor changes: - Refactored cal.py, tools.py and completed remaining minimal refactoring in parser.py. Ref: #481 [pronoym99] - Calendar.from_ical no longer throws long errors Ref: #473 Fixes: #472 [jacadzaca] - Make datetime value shorter by removing the value parameter where possible. Fixes: #318 [jacadzaca], [niccokunzmann] New features: - source code in documentation is tested using doctest #445 [niccokunzmann] Bug fixes: - broken properties are not added to the parent component Ref: #471 Fixes: #464 [jacadzaca] 5.0.1 (2022-10-22) ------------------ Minor changes: - fixed setuptools deprecation warnings [mgorny] Bug fixes: - a well-known timezone timezone prefixed with a `/` is treated as if the slash wasn't present Ref: #467 Fixes: #466 [jacadzaca] 5.0.0 (2022-10-17) ------------------ Minor changes: - removed deprecated test checks [tuergeist] - Fix: cli does not support DURATION #354 [mamico] - Add changelog and contributing to readthedocs documentation #428 [peleccom] - fixed small typos #323 [rohnsha0] - unittest to parametrized pytest refactoring [jacadzaca] Breaking changes: - Require Python 3.7 as minimum Python version. [maurits] [niccokunzmann] - icalendar now takes a ics file directly as an input - icalendar's CLI utility program's output is different - Drop Support for Python 3.6. Versions 3.7 - 3.11 are supported and tested. New features: - icalendar utility outputs a 'Duration' row - icalendar can take multiple ics files as an input Bug fixes: - Changed tools.UIDGenerator instance methods to static methods Ref: #345 [spralja] - proper handling of datetime objects with `tzinfo` generated through zoneinfo.ZoneInfo. Ref: #334 Fixes: #333 [tobixen] - Timestamps in UTC does not need tzid Ref: #338 Fixes: #335 [tobixen] - add ``__eq__`` to ``icalendar.prop.vDDDTypes`` #391 [jacadzaca] - Refactor deprecated unittest aliases for Python 3.11 compatibility #330 [tirkarthi] 5.0.0a1 (2022-07-11) -------------------- Breaking changes: - Drop support for Python 3.4, 3.5 and PyPy2. [maurits] New features: - Document development setup Ref: #358 [niccokunzmann] Bug fixes: - Test with GitHub Actions. [maurits]
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Upstream's changelog: workflow: add libcups2-dev dependency by @rdmark in #335 Correct doc README by @rdmark in #326 Fix all warnings on running bootstrap by @dgsga in #346 bootstrap: Add checks for required packages by @rdmark in #338 Enable compilation on macOS hosts v2 by @dgsga in #349 macros: Use the AC_LANG_SOURCE macro, issue #347 by @rdmark in #351 Remove redundant documentation in conf files; improve man pages, #333 by @rdmark in #334 Use non-interactive PAM session when available by @rdmark in #367 papd: Future-proof CUPS API usage by @rdmark in #373 Update atalkd.service to be consistent with other init scripts. by @rdmark in #372 Adopt downstream Debian patches by @rdmark in #370 Restore tarball distribution of doc/ (GitHub#374) by @rdmark in #375 Regenerate man pages from xml sources by @rdmark in #376
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v32 (October 01, 2023) Changes: - Removed legacy multi-frame loaders. Animated image support now requires Imlib2 v1.8.0 or above. - Move loading/caching messages to right side bar #446 - Set a default delay if delay is 0 in a multi-frame image #445 - config.mk: default to -O2 #435 - config.mk no longer explicitly sets CC to c99 #455 - Assertions are now opt-in and requires explicitly defining DEBUG #447 Added: - Added a pick-quit key-binding #432 - Ability to configure Xresources class name in config.h #427 - --version output now also includes compiled-in feature list #462 - Document handling of empty X resources values #428 - Experimental flag --bg-cache to generate thumbnail cache in a background process #438 Fixes: - Changing brightness/contrast on multi-frame images #440 - Brightness keybindings on manpage #467 - Various autoreload bugs #437, #459, #460 - *-info scripts not updating when selecting thumbnail with mouse #477 - Updated openbsd configuration in config.mk #453 - Memory leak in win_draw_bar #444 - Thumbnail leak when removing the last file #423 v31 (January 28, 2023) Changes: - Uncritical files moved to etc/. #350 - Empty Xresource entry will now be ignored. #340 - win-title will be read in a non-blocking manner. #314 Added: - Support for multi-frame images via Imlib2. #373 - Support for long-opts. #332 - Cli flag --anti-alias to enable/disable anti-aliasing. #361 - Cli flag --alpha-layer to enable/disable checkerboard background. #408 - Accept directory via stdin (-i) #383 - Support for modifying brightness and contrast #396 Fixes: - Build failure when _SC_PHYS_PAGES is not defined. #334 - Various statusbar issues. #353,#341 - Crashes due to faulty signal-handler. #411 - Potential memory leak in r_readdir(). #319 - Potentially printing incorrect error message. #321 - Wrong slideshow length on animated webp. #381 - Document missing Ctrl+6 binding in the manpage. #347 SPECIAL NOTE: Due to this incident we have moved development over to Codeberg. A lot of the references below may now be 404 on GitHub. Any threads which survived the wipe have been migrated over to nsxiv-record. All of the references above can be found on the new main nsxiv repository on Codeberg. v30 (June 15, 2022) Changes: - Development and main repository moved over to Codeberg. See the special note above for more info. - autoreload_{inotify,nop}.c merged into a single file, autoreload.c. #263 - Moved all configuration related macros to config.mk. #264 - win-title is now called only when there's change rather than being called on each redraw. #266 Added: - Added more mimetypes to the .desktop entry. #260 - Added thumb-info for customizing the statusbar in thumbnail-mode. #265 - Added comments for building on OpenBSD. #264 Fixes: - "Too many open file" error due to not closing the win-title script. #245 - -f now directly starts in fullscreen mode rather than opening a normal window and then going fullscreen. #251 - Broken slideshow on slow systems or fast animations. #282 - Memory leak when removing an image in thumbnail mode. #247 - Correctly setting _NET_WM_PID. #251 - Don't override statusbar if info script doesn't exist. #271 - Potential misbehavior regarding font. #250
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## 1.9.1 - 2024-01-09 * `SSIZE_MAX` is now defined conditionally on Windows. The 1.9.0 release would cause a redefinition warning when compiled with MinGW. Reported by Andreas Vögele. GitHub #338. ## 1.9.0 - 2024-01-09 * On very large databases, the calculation to determine the search tree size could overflow. This was fixed and several additional guards against overflows were added. Reported by Sami Salonen. GitHub #335. * Removed `sa_family_t` typedef from the public header on Windows. Pull request by Noah Treuhaft. GitHub #334. * The CMake build was adjusted to allow running builds in parallel. Pull request by Vladyslav Miachkov. GitHub #332.
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1.9.15p3 (2023-12-13) * Always disable core dumps when sudo sends itself a fatal signal. Fixes a problem where sudo could potentially dump core dump when it re-sends the fatal signal to itself. This is only an issue if the command received a signal that would normally result in a core dump but the command did not actually dump core. * Fixed a bug matching a command with a relative path name when the sudoers rule uses shell globbing rules for the path name. Bug #1062. * Permit visudo to be run even if the local host name is not set. GitHub issue #332. * Fixed an editing error introduced in sudo 1.9.15 that could prevent sudoreplay from replaying sessions correctly. GitHub issue #334. * Fixed a bug introduced in sudo 1.9.15 where "sudo -l > /dev/null" could hang on Linux systems. GitHub issue #335. * Fixed a bug introduced in sudo 1.9.15 where Solaris privileges specified in sudoers were not applied to the command being run. 1.9.15p4 (2023-12-15) * Fixed a bug introduced in sudo 1.9.15 that could prevent a user's privileges from being listed by "sudo -l" if the sudoers entry in /etc/nsswitch.conf contains "[SUCCESS=return]". This did not affect the ability to run commands via sudo. Bug #1063. 1.9.15p5 (2023-12-30) * Fixed evaluation of the "lecture", "listpw", "verifypw", and "fdexec" sudoers Defaults settings when used without an explicit value. Previously, if specified without a value they were evaluated as boolean "false", even when the negation operator ('!') was not present. * Fixed a bug introduced in sudo 1.9.14 that prevented LDAP netgroup queries using the NETGROUP_BASE setting from being performed. * Sudo will now transparently rename a user's lecture file from the older name-based path to the newer user-ID-based path. GitHub issue #342. * Fixed a bug introduced in sudo 1.9.15 that could cause a memory allocation failure if sysconf(_SC_LOGIN_NAME_MAX) fails. Bug #1066.
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2.3.7 (2024-06-27) What's Changed * Add ruby-3.1 test by @skeshari12 in #332 * move from travis to GH actions and test ruby 3.1 by @mwrock in #335 * Add rexml as an explicit dependency for Ruby 3.x by @postmodern in #334 * Adding user-agent option by @laxa in #337 * Update CI to use ruby 3.X by @fwininger in #343 * Create thread in shell finalizer by @akihikodaki in #339 New Contributors * @skeshari12 made their first contribution in #332 * @postmodern made their first contribution in #334 * @laxa made their first contribution in #337 * @akihikodaki made their first contribution in #339
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3.3.8 Bug fix for enumerated subtypes custom annotation by @vidit2606 in #338 Update stone version to 3.3.8 by @vidit2606 in #339 3.3.7 If a parameter has no properties still rerturn an empty dict not nil by @shizam in #333 fix: Replace deprecated distutils by @Moraxyc in #334 Fix custom annotation inheirtance bug by @rhui-dbx in #336 Update version to 3.3.7 by @vidit2606 in #337
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Nov 3, 2024
# cpp11 0.5.0 ## R non-API related changes * Removed usage of the following R non-API functions: * `SETLENGTH()` * `SET_TRUELENGTH()` * `SET_GROWABLE_BIT()` These functions were used as part of the efficient growable vectors that cpp11 offered, i.e. what happens under the hood when you use `push_back()`. The removal of these non-API functions means that cpp11 writable vectors that have been pushed to with `push_back()` will likely force 1 extra allocation when the conversion from `cpp11::writable::r_vector<T>` to `SEXP` occurs (typically when you return a result back to R). This does not affect the performance of `push_back()` itself, and in general these growable vectors are still quite efficient (#362). * The `environment` class no longer uses the non-API function `Rf_findVarInFrame3()` (#367). * The `exists()` method now uses the new `R_existsVarInFrame()` function. * The `SEXP` conversion operator now uses the new `R_getVar()` function. Note that this is stricter than `Rf_findVarInFrame3()` in 3 ways. The object must exist in the environment (i.e. `R_UnboundValue` is no longer returned), the object cannot be `R_MissingArg`, and if the object was a promise, that promise is now evaluated. We have backported this new strictness to older versions of R as well. ## New features * `cpp11::writable::r_vector<T>::proxy` now implements copy assignment. Practically this means that `x[i] = y[i]` now works when both `x` and `y` are writable vectors (#300, #339). * New `writable::data_frame` constructor that also takes the number of rows as input. This accounts for the edge case where the input list has 0 columns but you'd still like to specify a known number of rows (#272). * `std::max_element()` can now be used with writable vectors (#334). * Read only `r_vector`s now have a move constructor and move assignment operator (#365). ## Improvements and fixes * Repeated assignment to a `cpp11::writable::strings` vector through either `x[i] = elt` or `x.push_back(elt)` is now more performant, at the tradeoff of slightly less safety (as long as `elt` is actually a `CHARSXP` and `i` is within bounds, there is no chance of failure, which are the same kind of invariants placed on the other vector types) (#378). * Constructors for writable vectors from `initializer_list<named_arg>` now check that `named_arg` contains a length 1 object of the correct type, and throws either a `cpp11::type_error` or `std::length_error` if that is not the case (#382). * `cpp11::package` now errors if given a package name that hasn't been loaded yet. Previously it would cause R to hang indefinitely (#317). * `cpp11::function` now protects its underlying function, for maximum safety (#294). * `cpp11::writable::r_vector<T>::iterator` no longer implicitly deletes its copy assignment operator (#360). * Added the missing implementation for `x.at("name")` for read only vectors (#370). * Fixed an issue with the `writable::matrix` copy constructor where the underlying SEXP should have been copied but was not. It is now consistent with the behavior of the equivalent `writable::r_vector` copy constructor. * Fixed a memory leak with the `cpp11::writable::r_vector` move assignment operator (#338). * Fixed an issue where writable vectors were being protected twice (#365). * The approach for the protection list managed by cpp11 has been tweaked slightly. In 0.4.6, we changed to an approach that creates one protection list per compilation unit, but we now believe we've found an approach that is guaranteed by the C++ standard to create one protection list per package, which makes slightly more sense and still has all the benefits of the reduced maintanence burden mentioned in the 0.4.6 news bullet (#364). A side effect of this new approach is that the `preserved` object exposed through `protect.hpp` no longer exists. We don't believe that anyone was using this. This also means you should no longer see "unused variable" warnings about `preserved` (#249). ## Breaking changes * R >=3.6.0 is now required. This is in line with (and even goes beyond) the tidyverse standard of supporting the previous 5 minor releases of R. * Implicit conversion from `sexp` to `bool`, `size_t`, and `double` has been marked as deprecated and will be removed in the next version of cpp11. The 3 packages that were using this have been notified and sent PRs. The recommended approach is to instead use `cpp11::as_cpp<T>`, which performs type and length checking, making it much safer to use. * Dropped support for gcc 4.8, mainly an issue for extremely old CentOS 7 systems which used that as their default compiler. As of June 2024, CentOS 7 is past its vendor end of support date and therefore also out of scope for Posit at this time (#359).
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6.4.0 Orhun Parmaksız: Bump ansi-to-tui to its latest version Replace dependency on color-to-tui by enabling the serde feature from the ratatui crate Revert the vendoring model introduced in version 6.3.0 (#334) Apologies to any package maintainer that has to undo their changes, the vendoring fix should've been addressed more appropriately in the first place.
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Jan 28, 2025
0.15.0 (29 Jun 2024): ---------------------- OCamlbuild 0.15.0 comes with first class support for native Windows ports of OCaml (MinGW64-w64 and MSVC). This support was historically provided by [opam-repository-mingw](https://fdopen.github.io/opam-repository-mingw/). - Misc: restore CI (unix, macos, windows) (#328, #329, #336, #349 by Hugo Heuzard) * Remove degraded mode for windows (#333 by Hugo Heuzard) - Remove light mode (#332 by Hugo Heuzard) - Make the codebase work on windows native (#329, #333, #334, #338, #339, #342, #343, #344 by Hugo Heuzard) * No longer treat empty path in PATH env variable as the current working directory (#339 by Hugo Heuzard) - Emit a warning if several calls are made to `Ocamlbuild_plugin.dispatch` -- all calls before the last one are ignored, which may not be what users expect. (#30 by Gabriel Scherer, review by whitequark) - Rename user-rebindable {LINK,COMP}FLAGS into OCB_{LINK,COMP}FLAGS (#303 by Gabriel Scherer) 0.14.3 (20 Dec 2023): --------------------- - Add OCaml 5.2 support (#325 by Hugo Heuzard) - Quote Makefile arguments to allow spaces in paths, especially on Windows. Documented in #321 (#324 by Jonah Beckford)
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Another breaking release with the highlight this time being the introduction of new subcommands! The existing functionality of calling inlyne <FILE> is still preserved as long as it doesn't conflict with an existing subcommand. You can use the new inlyne view <FILE> subcommand to unambiguously view a file The first of our new subcommands is inlyne config open which makes editing inlyne's config file much simpler for people not accustomed to sniffing out obscure config file locations Breaking Changes Switch inlyne's CLI with the current functionality under inlyne view (#284) Features Add history navigation exposed via shortcuts (#258 #269) Add the new inlyne config subcommand for interacting with inlyne's config file (#285 #386) Modify our custom panic hook to follow a nice workflow for creating GH issues (#286) Allow specifying capital letters in keybinding definition (#287) In addition to the existing method of { key = 'a', mod = ["Shift"] } Allow specifying window position and size through config and CLI (#290) Add a desktop entry file (#293 #317) Allow double and triple click selection (#295 #339) Don't show the scrollbar when the content fits on one screen (#313) Add window class properties for wayland (#343 #349) Fixes Update the window title on file navigation (#274) Fix a crash that could happen when clicking some relative file links (#292) Use appropriate relative sizes for headers (#307) Scroll on clicking the scrollbar as well as moving (#314) Top align checkboxes instead of centering with content (#316) Don't panic when the file to view is missing (#332) Documentation Track code coverage with codecov.io (#337 #341 #346 #350 #378) Update some Cargo.toml fields (#369) Internal Add a dependabot workflow to update CI actions (#265) Dependabot CI action bumps (#266 #267 #340 #344 #363 #374 #376 #379 #384) Tweak CI to avoid spawning duplicate jobs for PRs (#268) Ensure that we can always deserialize the default keybindings (#270) Update dependencies (#272 #298 #300 #301 #333 #334 #336 #370) Improve test coverage (#273) Setup initial metrics infrastructure (#289) Switch our HTTP client from reqwest to ureq (#296) Placate clippy (#297 #326 #377 #383) Add dev bounding box toggle (#308 #312) Replace wiremock with tiny_http for testing (#320 #321) Update image and remove streamed image decoding (#325) Test our custom user agent (#328) Cleanup test utilities (#331 #335) Speed up graceful image failure test (#345) Fix test perf regression and new beta toolchain warning (#348) Narrow focus of snapshot tests (#364) Switch from the now deprecated PanicInfo to PanicHookInfo (#371) Bump CI nightly toolchain version (#372)
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But the available version in pkgin is still zabbix-4.0.24nb6, an update on the latest LTS image would be appreciated...
Kind regards
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