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// https://github.com/knadh/dragmove.js | ||
// Kailash Nadh (c) 2020. | ||
// MIT License. | ||
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let _loaded = false; | ||
let _callbacks = []; | ||
const _isTouch = window.ontouchstart !== undefined; | ||
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export const dragmove = function(target, handler, parent, onStart, onEnd, onDrag) { | ||
// Register a global event to capture mouse moves (once). | ||
if (!_loaded) { | ||
document.addEventListener(_isTouch ? "touchmove" : "mousemove", function(e) { | ||
let c = e; | ||
if (e.touches) { | ||
c = e.touches[0]; | ||
} | ||
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// On mouse move, dispatch the coords to all registered callbacks. | ||
for (var i = 0; i < _callbacks.length; i++) { | ||
_callbacks[i](c.clientX, c.clientY); | ||
} | ||
}); | ||
} | ||
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_loaded = true; | ||
let isMoving = false, hasStarted = false; | ||
let startX = 0, startY = 0, lastX = 0, lastY = 0; | ||
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// On the first click and hold, record the offset of the pointer in relation | ||
// to the point of click inside the element. | ||
handler.addEventListener(_isTouch ? "touchstart" : "mousedown", function(e) { | ||
e.stopPropagation(); | ||
e.preventDefault(); | ||
if (target.dataset.dragEnabled === "false") { | ||
return; | ||
} | ||
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let c = e; | ||
if (e.touches) { | ||
c = e.touches[0]; | ||
} | ||
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isMoving = true; | ||
startX = target.offsetLeft - c.clientX; | ||
startY = target.offsetTop - c.clientY; | ||
}); | ||
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// On leaving click, stop moving. | ||
document.addEventListener(_isTouch ? "touchend" : "mouseup", function(e) { | ||
if (onEnd && hasStarted) { | ||
onEnd(target, parent, parseInt(target.style.left), parseInt(target.style.top)); | ||
} | ||
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isMoving = false; | ||
hasStarted = false; | ||
}); | ||
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// On leaving click, stop moving. | ||
document.addEventListener(_isTouch ? "touchmove" : "mousemove", function(e) { | ||
if (onDrag && hasStarted) { | ||
onDrag(target, parseInt(target.style.left), parseInt(target.style.top)); | ||
} | ||
}); | ||
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// Register mouse-move callback to move the element. | ||
_callbacks.push(function move(x, y) { | ||
if (!isMoving) { | ||
return; | ||
} | ||
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if (!hasStarted) { | ||
hasStarted = true; | ||
if (onStart) { | ||
onStart(target, lastX, lastY); | ||
} | ||
} | ||
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lastX = x + startX; | ||
lastY = y + startY; | ||
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// If boundary checking is on, don't let the element cross the viewport. | ||
if (target.dataset.dragBoundary === "true") { | ||
if (lastX < 1 || lastX >= window.innerWidth - target.offsetWidth) { | ||
return; | ||
} | ||
if (lastY < 1 || lastY >= window.innerHeight - target.offsetHeight) { | ||
return; | ||
} | ||
} | ||
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target.style.left = lastX + "px"; | ||
target.style.top = lastY + "px"; | ||
}); | ||
} | ||
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export { dragmove as default }; |