-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
4c2225b
commit 615828d
Showing
5 changed files
with
41 additions
and
7 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,32 @@ | ||
# Mari0-FE | ||
# Mari0 FE - Frustrated with a feature's absence? Add it. | ||
|
||
git.io/fA7Af | ||
|
||
|
||
Initial Commit: | ||
|
||
region triggers can now detect a specific enemy category - just type a number into the input box. "true" and "false" emulate the vanilla behaviour of enemy detection. this may break other usages of "checkrect". | ||
|
||
added givesacoin, givesdecacoin, and givestime for custom enemies. these override givesalife. | ||
|
||
also added givestimeamount. | ||
|
||
changed folder to mari0_fe so that things don't crash in unmodded SE. | ||
|
||
|
||
smb Mappack will no longer disappear if you load anything else. | ||
|
||
kooparedflying is fixed - shoutouts to Alesan for this. | ||
|
||
scaffolds are no longer invisible in the editor. | ||
|
||
|
||
deleted the map previews of /smb/ so it fit. | ||
--------------- | ||
|
||
Commit 2: | ||
|
||
Changed Files: game | ||
|
||
merged givesdecacoin into givesacoin, and added givescoinamount for consistency and flexibility | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters