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Multiple merges #2845
Multiple merges #2845
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…death`, `/pvpdeath`, `/alldeath` and `/allpvpdeath` commands.
There is now a local function `Reject` that will handle logging, rejecting, and (optionally) re-syncing upon a rejected packet. Alongside this, the debug message has been improved to include the sender index, buff type, receiver index, and the time in ticks (and the existing reason for rejection.)
Fixed syntax errors.
Fixed Super Sponge unable to absorb shimmer
Update GetDataHandlers.cs
Pvp with no team
Fixed Server not tracks deaths
…elists Fix/more add player buff whitelists
Fix/more add player buff whitelists and Fixed Server not tracks deaths.
Fix Digging Molecart and Bomb Fish blocked
Fix Digging Molecart and Bomb Fish blocked
Likely this will not be merged, but the ci always build it for you if you want to use it. |
This function is really powerful. It is good enough that "forward-looking" can be experienced in advance.╮( ̄▽  ̄)╭ |
I approved a build for this.
this is true. this weekend, I have work related to the update server because of heroku shutting down free stuff, so that's taking a bit of time that isn't visible here. |
#2840 + #2833 + #2834 + #2830 + #2827 + #2768
Is this allowed?
A version with fewer bugs is really desirable.