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Sometime I prefer the bot to follow the path only once, instead of looping. This could be useful for having the bot walk to a new location following a number of waypoints, and then go chasing pokemon and pokestops at the new location.
Possible solution
In the FollowPath configuration, implement path_mode = 'single'. In follow_path.py in the work() function, check for this path_mode in the piece of code that handles the situation where the end of the path is reached. If so, return WorkerResult.SUCCESS to allow lower priority tasks to run.
How it would help others
It would help if you want your bot to walk to another location once, and there in the new area after the path is finished.
The text was updated successfully, but these errors were encountered:
A similar effect can be achieved now.
Set the number of laps
"number_lap": 1,
A restart time eg
"timer_restart_min": "06:00:00",
"timer_restart_max": "07:00:00"
After each lap be a break 6-7 hours
Not exactly : in that case the bot would stop completely instead of going off chasing pokestops (if you put in a Move to Tower with a lower priority)
On 24 August 2016 18:08:45 CEST, "Przemysław " [email protected] wrote:
A similar effect can be achieved now.
Set the number of laps
"number_lap": 1,
A restart time eg
"timer_restart_min": "06:00:00",
"timer_restart_max": "07:00:00"
After each lap be a break 6-7 hours
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Short Description
Sometime I prefer the bot to follow the path only once, instead of looping. This could be useful for having the bot walk to a new location following a number of waypoints, and then go chasing pokemon and pokestops at the new location.
Possible solution
In the FollowPath configuration, implement path_mode = 'single'. In follow_path.py in the work() function, check for this path_mode in the piece of code that handles the situation where the end of the path is reached. If so, return WorkerResult.SUCCESS to allow lower priority tasks to run.
How it would help others
It would help if you want your bot to walk to another location once, and there in the new area after the path is finished.
The text was updated successfully, but these errors were encountered: