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Improve cancelling PreCreatureSpawnEvent with per player mob spawns (#…
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Machine-Maker authored Aug 21, 2023
1 parent 5bf82aa commit 1b96c64
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Showing 8 changed files with 131 additions and 17 deletions.
41 changes: 32 additions & 9 deletions patches/server/0171-PreCreatureSpawnEvent.patch
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ index 20c39481bcf05e0d43c97b7e841ec9f5f6a0d45d..fc7719d12b5f6011aec2e41a36b4bacd
Entity entity = EntityType.loadEntityRecursive(nbttagcompound, world, (entity1) -> {
entity1.moveTo(d0, d1, d2, entity1.getYRot(), entity1.getXRot());
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index b2bb9bbd3af414c50ec3f8e3e171a679e95ef75e..5338e0e1a67925da0c386735a545bb31096afbb1 100644
index b2bb9bbd3af414c50ec3f8e3e171a679e95ef75e..6ac513d3044fab1cb1ca0b0c7e85ff871d49d572 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -213,7 +213,13 @@ public final class NaturalSpawner {
Expand All @@ -138,21 +138,29 @@ index b2bb9bbd3af414c50ec3f8e3e171a679e95ef75e..5338e0e1a67925da0c386735a545bb31

- if (NaturalSpawner.isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2) && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+ // Paper start
+ Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ if (doSpawning == null) {
+ PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ if (doSpawning == PreSpawnStatus.ABORT) {
+ return;
+ }
+ if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+ if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+ // Paper end
Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);

if (entityinsentient == null) {
@@ -261,9 +267,25 @@ public final class NaturalSpawner {
@@ -261,19 +267,44 @@ public final class NaturalSpawner {
return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isNaturalSpawningAllowed((BlockPos) pos));
}

- private static boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) {
+ private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
+ // Paper start
+ private enum PreSpawnStatus {
+ FAIL,
+ SUCCESS,
+ CANCELLED,
+ ABORT
+ }
+ private static PreSpawnStatus isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) {
+ // Paper end
EntityType<?> entitytypes = spawnEntry.type;

+ // Paper start
Expand All @@ -165,12 +173,27 @@ index b2bb9bbd3af414c50ec3f8e3e171a679e95ef75e..5338e0e1a67925da0c386735a545bb31
+ );
+ if (!event.callEvent()) {
+ if (event.shouldAbortSpawn()) {
+ return null;
+ return PreSpawnStatus.ABORT; // Paper
+ }
+ return false;
+ return PreSpawnStatus.CANCELLED; // Paper
+ }
+ }
+ // Paper end
if (entitytypes.getCategory() == MobCategory.MISC) {
return false;
- return false;
+ return PreSpawnStatus.FAIL; // Paper
} else if (!entitytypes.canSpawnFarFromPlayer() && squaredDistance > (double) (entitytypes.getCategory().getDespawnDistance() * entitytypes.getCategory().getDespawnDistance())) {
- return false;
+ return PreSpawnStatus.FAIL; // Paper
} else if (entitytypes.canSummon() && NaturalSpawner.canSpawnMobAt(world, structureAccessor, chunkGenerator, group, spawnEntry, pos)) {
SpawnPlacements.Type entitypositiontypes_surface = SpawnPlacements.getPlacementType(entitytypes);

- return !NaturalSpawner.isSpawnPositionOk(entitypositiontypes_surface, world, pos, entitytypes) ? false : (!SpawnPlacements.checkSpawnRules(entitytypes, world, MobSpawnType.NATURAL, pos, world.random) ? false : world.noCollision(entitytypes.getAABB((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D)));
+ boolean isValid = !NaturalSpawner.isSpawnPositionOk(entitypositiontypes_surface, world, pos, entitytypes) ? false : (!SpawnPlacements.checkSpawnRules(entitytypes, world, MobSpawnType.NATURAL, pos, world.random) ? false : world.noCollision(entitytypes.getAABB((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D))); // Paper
+ return isValid ? PreSpawnStatus.SUCCESS : PreSpawnStatus.FAIL; // Paper
} else {
- return false;
+ return PreSpawnStatus.FAIL; // Paper
}
}

Original file line number Diff line number Diff line change
Expand Up @@ -386,7 +386,7 @@ index 5ea537b98fc038798ada3d60570aaf908571d6b9..9e4e2a23891031589a03a5e8dc3e6709

// Yes, this doesn't match Vanilla, but it's the best we can do for now.
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index f22e1d76586980edb2dc962b4d55ad7a542b61a7..a3461824fd2162d509facf6f64c5008e3f0fd42b 100644
index 23d53f3fd524cc4d827dc95ab95367702a110a05..e57bb23ec14263b7c9dd721fefbe912963b863d0 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -70,6 +70,12 @@ public final class NaturalSpawner {
Expand Down Expand Up @@ -504,12 +504,12 @@ index f22e1d76586980edb2dc962b4d55ad7a542b61a7..a3461824fd2162d509facf6f64c5008e
while (k < 3) {
@@ -223,14 +270,14 @@ public final class NaturalSpawner {
// Paper start
Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == null) {
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == PreSpawnStatus.ABORT) {
- return;
+ return j; // Paper
}
if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
// Paper end
Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);

Expand Down Expand Up @@ -545,7 +545,7 @@ index f22e1d76586980edb2dc962b4d55ad7a542b61a7..a3461824fd2162d509facf6f64c5008e
}

private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
@@ -558,7 +611,7 @@ public final class NaturalSpawner {
@@ -567,7 +620,7 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entitytypes.getCategory();

this.mobCategoryCounts.addTo(enumcreaturetype, 1);
Expand All @@ -554,7 +554,7 @@ index f22e1d76586980edb2dc962b4d55ad7a542b61a7..a3461824fd2162d509facf6f64c5008e
}

public int getSpawnableChunkCount() {
@@ -574,6 +627,7 @@ public final class NaturalSpawner {
@@ -583,6 +636,7 @@ public final class NaturalSpawner {
int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
// CraftBukkit end

Expand Down
4 changes: 2 additions & 2 deletions patches/server/0705-Optimise-nearby-player-lookups.patch
Original file line number Diff line number Diff line change
Expand Up @@ -300,7 +300,7 @@ index 69886eb8bf9769aa8f2942ad68aeadbb4e86c223..5778dd4bdcf116d7932cebcd261c5f62
public abstract ResourceKey<LevelStem> getTypeKey();

diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index d4f99f4592a86e2d8344bc2c44711fef1543acdf..089dd93d4cd4c1f72e63c4944b3b82c1e2ba732d 100644
index f8ad4601139711ac0491505eee32d4f98b6ceb30..7ee4ae3a31b1aa02140f1075a35ed1cc8d87fe96 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -260,7 +260,7 @@ public final class NaturalSpawner {
Expand All @@ -320,7 +320,7 @@ index d4f99f4592a86e2d8344bc2c44711fef1543acdf..089dd93d4cd4c1f72e63c4944b3b82c1
+ return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isNaturalSpawningAllowed((BlockPos) pos)); // Paper - diff on change, copy into caller
}

private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
// Paper start
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 4d052f4cde791100f04b822899f0f436feaa23ea..4ff0d2fc9fd76e92e64abd69f2c9e299aa08ac32 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,91 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <[email protected]>
Date: Mon, 5 Apr 2021 01:42:35 -0400
Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
spawns


diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index a98c134ce2ea51ae6d6f92959e57a4f0e03b0f6c..a4bf4ed615653ce30d2416a62e680d74e87b53fa 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -476,8 +476,27 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}

+ // Paper start - per player mob count backoff
+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ int idx = mobCategory.ordinal();
+ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(chunkX, chunkZ);
+ if (inRange != null) {
+ final Object[] set = inRange.getBackingSet();
+ for (int i = 0; i < set.length; i++) {
+ if (!(set[i] instanceof ServerPlayer serverPlayer)) {
+ continue;
+ }
+ ++serverPlayer.mobBackoffCounts[idx];
+ }
+ }
+ }
+ // Paper end - per player mob count backoff
+
public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
- return entityPlayer.mobCounts[mobCategory.ordinal()];
+ return entityPlayer.mobCounts[mobCategory.ordinal()] + entityPlayer.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
}
// Paper end

diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 488a253e218409b5f0b4a872cee0928578fa7582..acbcdc8cb1523044b1657e03a141fae6389a3686 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -564,7 +564,17 @@ public class ServerChunkCache extends ChunkSource {
if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
+ // Paper start - per player mob spawning backoff
+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
+ player.mobCounts[ii] = 0;
+
+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
+ if (newBackoff < 0) {
+ newBackoff = 0;
+ }
+ player.mobBackoffCounts[ii] = newBackoff;
+ }
+ // Paper end - per player mob spawning backoff
}
spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
} else {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index dc5fda83a66afbfeb7897fc20b4742899d8aca08..161c40692e8d469fad4169908b9353be0f85d0d8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -254,6 +254,7 @@ public class ServerPlayer extends Player {
// Paper start - mob spawning rework
public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
// Paper end

diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 9ae2bd64514a83dbd8c22cc35a9ca4c39add5142..e85ddf92b4f6f044e2b5834a172f37d78e702ef3 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -279,6 +279,11 @@ public final class NaturalSpawner {

// Paper start
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ // Paper start - mob count backoff
+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
+ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group);
+ }
+ // Paper end - mob count backoff
if (doSpawning == PreSpawnStatus.ABORT) {
return j; // Paper
}

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