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fix(protocol-designer): handle duplicate labware with a full deck (#1…
…7083) If a slot overflow is opened and duplicate labware is clicked, the action will fail silently if no room is left on the robot deck. Here, we use the `getNextAvailableDeckSlot` util to determine whether or not we can dispatch a labware duplication on the deck. If not, we keep the menu open, but render a snackbar letting the user know the reason for the failure. Note that according to new design paradigms, the button remains enabled in every case.
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