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olc::Decal
matt-hayward edited this page Apr 20, 2020
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A class that represents a GPU-resident storage of an olc::Sprite.
The id of the Decal
The sprite from which the Decal is derived
Constructor that loads an olc::Sprite as a Decal
Default destructor clears memory allocated by the Decal's constructor
Updates the Decal with any changes that have been applied to the associated Sprite