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Various fixes part 2. Electric boogaloo : #4584
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minor linter errors with tgui for JobToIcon.ts
just re-save the file in vscode (install the Prettier extension if u don't have it), or run yarn prettier --write .
from the tgui directory in the command line.
i really oughta add a script to just automatically fix code style issues when building.
Will this work doctor? I HAVE NO IDEA!
…was never ticked so when I moved it ahbgdkujnbsjkgnfkh
poor bitrunners. Will be missed
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from #4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR #4269 * Quick compat fix for TM #4642
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from #4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR #4269 * Quick compat fix for TM #4642 * Undoes gibbing core deletion fix. * Restores DNA gib removal check. GC changes.
* Fix Monkestation#4478 & Monkestation#4274 * Update job to icons * whoops * fix hopefully, bloody linters. * Blueshield modulzarization Will this work doctor? I HAVE NO IDEA! * Species modularization. * When .dmi doesnt save. * Im going to cry and ball this was in the code the entire time and it was never ticked so when I moved it ahbgdkujnbsjkgnfkh * Thesues christmas tree! * Solves a Run test in intregration tests noone cares about poor bitrunners. Will be missed * supermatter + radio update
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (Monkestation#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from Monkestation#4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR Monkestation#4269 * Quick compat fix for TM Monkestation#4642
* Restores Oozling wetness system. Bring a Towel. -Restores dormant Oozling wetness system -Makes wetness affect unconscious Oozlings. -Removes flat bloodloss from getting wet. * Oozling core gps Fix -Fixes bug where core still broadcasting after crushing -Fixes bug being unable to crush a core with a off gps -Adds a bit of flavor text for crushing cores with off gps * fix: Dup/Del Bug with chasms. - Ensures items are properly transferred to the core to prevent conflicts between overlapping movement mechanics. e.g. Chasms * fix: Limb implants being voided when dismemebered -If the limb has an implant it will drop them to the floor instead of voiding it. * Readds oozling melting from touch water sources. * fix: Chest and Cavity implants. Revive visual bug -Implants that go into the chest now drop unpon revival -Cavity implant objects now drop unpon revival -Fixes visual bugs caused by reviving a oozling core -Minor grammar fixes * Restores Oozling healing and tones it down -Restores oozlings healing ability from plasma -Heals 2.5 shared between heal and brute -Healing is disabled by hydrophobia or if Oozlings skin reaches cold limit * Refactor item core storage system -General refactoring -Added filters for banned items and allowed implants and organs -Fixes bug with Nuclear Authentation Disk. Resolve other protected items with the banned items list. * Allows external organs to be stored and saved -External features (Not Anime Traits) such as tails wings antenna will be removed and stored in the core * fix: Core can now case and store injector implants -Oozling cores now recase injector implants before storing -Minor fixes * add: Oozlings scream and jitter upon revive * fix: Resolves (Monkestation#4219) * Minor text fix * Removes hyno plasma remineder when souless. * fix:Legions absorb oozling core and drops on death * Should make gibbing deaths delete the core * Fix Oozling ability status effects remaining * Refix eyesight repair clean up from Monkestation#4584 * For code testing * Refactored core item proccessing. Deep item filter * Fixes quirk item duplications and rerolls * Fixes hydrophobia blocking touch water * bal moves revival effects to nugget revivals * Properly removes and fixes blindess. * Revival limb removal refeactor. -Moves the slime blood drop from drop_limb to dismemberment -nugget revival now uses drop_limb allowing for the body and UI to update properly. -head decapitations now drop contents except normal eyes -makes revival compatable with bright eyes. No more duping eyes. * Various small fixes picked 09cc588 from PR Monkestation#4269 * Quick compat fix for TM Monkestation#4642 * Undoes gibbing core deletion fix. * Restores DNA gib removal check. GC changes.
About The Pull Request
Theseus Kitchen: Wrong Knives #4478 Replaces the blasphemous knifes with the correct ones.
Thesus gulag shuttle doesn't let prisoners out #4274 Removes the brig access for the shuttle and adds a maint airlock so you can leave independently of sec once your gulag is over.
Fixes a variety of jobs alt titles having missing job icons
Modularizes some various species code and blue shield.
Fixes the IPC surgery research to its original intended state. Apparently it was researchable in the code!
Makes a new supermatter type for charlie station so it tells the crew its demise on uncommon radio rather than common.
Why It's Good For The Game
Fixes more issues. Insane! Crazy!
Changelog
🆑
add: brought the Christmas spirit (tree) to Thesues!
add: Gave Ancient/charlie/oldstation a supermatter shard that gives its warnings on Uncommon frequency
add: Added three uncommon radio keys to the science box on charlie so borgs can get the frequency
fix: Replaced knifes in Theseus's kitchen with kitchen knives. Now (nothing changes) chefs can use their knifes in peace.
fix: Made it so you can actually leave the Theseus Gulag shuttle.
fix: added missing job to Icons for alt title jobs.
fix: Ipc surgery research now works as intended
/:cl: