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DietPi-Software | Box64 #4625
DietPi-Software | Box64 #4625
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Oh, nice, didn't saw this coming. Coincidentally I stumbled above a Steam on RPi guide today and verified that it contains precisely the steps and hints we do and found. So nothing to update, so far. So Box64 allows to run x86_64 software and related Steam games, that is awesome news. |
@MichaIng, could you add a Steam package for ARMv8? |
Ah, right, Steam is 32-bit. |
Hmm, that's actually a problem. I mean I could pack an aarch64 package, but the Actually I'm wondering why ARMv8 CPUs cannot execute Box86 🤔. For Steam, finally Box86 and Box64 both could be installed in parallel to run i386 and x86_64 binaries, and probably then 64-bit games through Steam. |
I had trouble compiling the Box86 binary on ARMv8, though I didn't try to make any modifications.
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Does Steam actually execute with Box64, when its i386? Didn't find time to test it yet. |
I hope you're okay with postponing this to v7.6, so we have some time to test and get it running with Steam. |
No problem. |
Builds fine on
But it does not break the build. I packed
EDIT: Doesn't sound promising: https://github.com/ptitSeb/box64#notes-about-32-bit-platforms
So in combination I don't think that we'll get Steam on ARMv8 running soon. In theory it would work when we provided an armhf toolchain or a pre-compiled Box86 binary and all required shared libraries additionally as |
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I'll merge. We can do further testing during remaining beta phase. I need to think about some good x86_64 binaries/software to test 🤔. |
Status: Testing
Reference: #3957
Commit list/description: