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When resolving a battle that involves a dropship with a blown-out bay, we get the following exception.
java.lang.NullPointerException
at mekhq.campaign.parts.BayDoor.remove(BayDoor.java:104)
at mekhq.campaign.parts.TransportBayPart.updateConditionFromEntity(TransportBayPart.java:110)
at mekhq.campaign.unit.Unit.runDiagnostic(Unit.java:536)
at mekhq.campaign.unit.TestUnit.(TestUnit.java:42)
at mekhq.campaign.ResolveScenarioTracker.generateNewTestUnit(ResolveScenarioTracker.java:162)
at mekhq.campaign.ResolveScenarioTracker.processGame(ResolveScenarioTracker.java:386)
at mekhq.MekHQ.gameVictory(MekHQ.java:577)
at megamek.common.event.GameVictoryEvent.fireEvent(GameVictoryEvent.java:70)
at megamek.common.Game.processGameEvent(Game.java:3161)
at megamek.client.Client.handlePacket(Client.java:1545)
at megamek.client.Client$1$2.run(Client.java:193)
Clicking the 'ok' button multiple times when using 'resolve manually' with a MUL resulting from the scenario for some reason eventually lets the scenario resolution proceed.
Example campaign. Use the attached MUL file to resolve "Dropship Assault". 1st Octopus Overlords.zip
The text was updated successfully, but these errors were encountered:
When resolving a battle that involves a dropship with a blown-out bay, we get the following exception.
java.lang.NullPointerException
at mekhq.campaign.parts.BayDoor.remove(BayDoor.java:104)
at mekhq.campaign.parts.TransportBayPart.updateConditionFromEntity(TransportBayPart.java:110)
at mekhq.campaign.unit.Unit.runDiagnostic(Unit.java:536)
at mekhq.campaign.unit.TestUnit.(TestUnit.java:42)
at mekhq.campaign.ResolveScenarioTracker.generateNewTestUnit(ResolveScenarioTracker.java:162)
at mekhq.campaign.ResolveScenarioTracker.processGame(ResolveScenarioTracker.java:386)
at mekhq.MekHQ.gameVictory(MekHQ.java:577)
at megamek.common.event.GameVictoryEvent.fireEvent(GameVictoryEvent.java:70)
at megamek.common.Game.processGameEvent(Game.java:3161)
at megamek.client.Client.handlePacket(Client.java:1545)
at megamek.client.Client$1$2.run(Client.java:193)
Clicking the 'ok' button multiple times when using 'resolve manually' with a MUL resulting from the scenario for some reason eventually lets the scenario resolution proceed.
Example campaign. Use the attached MUL file to resolve "Dropship Assault".
1st Octopus Overlords.zip
The text was updated successfully, but these errors were encountered: