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Merge pull request #2788 from NickAragua/facility_implementation
Facility implementation
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
<AtBScenarioModifier> | ||
<additionalBriefingText>Local coordination has allowed the opposition to deploy a larger force to respond to your presence.</additionalBriefingText> | ||
<benefitsPlayer>false</benefitsPlayer> | ||
<eventTiming>PreForceGeneration</eventTiming> | ||
<eventRecipient>Opposing</eventRecipient> | ||
<bvBudgetAdditiveMultiplier>-1</bvBudgetAdditiveMultiplier> | ||
</AtBScenarioModifier> |
7 changes: 7 additions & 0 deletions
7
MekHQ/data/scenariomodifiers/ReinforcementDelayReductionAllied.xml
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
<AtBScenarioModifier> | ||
<additionalBriefingText>Improved coordination allows friendly reinforcements to deploy quicker.</additionalBriefingText> | ||
<benefitsPlayer>true</benefitsPlayer> | ||
<eventTiming>PreForceGeneration</eventTiming> | ||
<eventRecipient>Allied</eventRecipient> | ||
<reinforcementDelayReduction>1</reinforcementDelayReduction> | ||
</AtBScenarioModifier> |
7 changes: 7 additions & 0 deletions
7
MekHQ/data/scenariomodifiers/ReinforcementDelayReductionHostile.xml
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
<AtBScenarioModifier> | ||
<additionalBriefingText>Improved coordination allows hostile reinforcements to deploy quicker.</additionalBriefingText> | ||
<benefitsPlayer>false</benefitsPlayer> | ||
<eventTiming>PreForceGeneration</eventTiming> | ||
<eventRecipient>Opposing</eventRecipient> | ||
<reinforcementDelayReduction>1</reinforcementDelayReduction> | ||
</AtBScenarioModifier> |
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