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F Zero X
LuigiBlood edited this page Aug 13, 2021
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10 revisions
F-Zero X is a rebooter game. It loads a portion of code from disk, disables N64 OS and executes it.
- The game checks for the following 64DD units:
- Japanese Retail Unit (Japan)
- American Retail Unit (USA)
- Development Unit (All)
- The game checks for the following Disk Game Codes:
- Checks if the Company Code is
01
(Nintendo). - Checks if the last 3 letters of the Game Code are
FZJ
(Japan) orFZE
(USA). - Checks if the first letter of the Game Code is between
E
toZ
.
- Checks if the Company Code is
- The game performs the following when a F-Zero X Expansion Disk is detected (
function 800FC300
in JP version):- Load LBA 833 to
80600000
.
The format is the following:00: IIIIIIII SSSSSSSS EEEEEEEE RRRRRRRR 10: ???????? ???????? ???????? ???????? 20: ???????? ???????? ???????? ???????? IIIIIIII = Loading Method? SSSSSSSS = LBA Start EEEEEEEE = LBA End RRRRRRRR = RAM Load Address & Entrypoint
- Load from <LBA Start> to <LBA End> at RAM Load Address.
- If
800FC5C0
is 0 then other things may happen with IIIIIIII (however it is always 1..?) - Decrypt and boot the loaded code at described entrypoint address via LeoBootGame function (
800BB540
in JP version).- The first 0x100 bytes of the loaded code are encrypted. See 64ddutils' bootcodecrypto.c for the crypto process.
- Load LBA 833 to