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Added Canadian English translation
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LordEnder-Kitty committed Oct 31, 2024
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72 changes: 72 additions & 0 deletions src/main/resources/assets/firehud/lang/en_ca.json
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{
"text.autoconfig.firehud.title": "Fire Hud Config",

"text.autoconfig.firehud.option.renderVanillaHud.@PrefixText": "Vanilla Fire Hud",
"text.autoconfig.firehud.option.renderVanillaHud.@Tooltip": "Toggles rendering of the vanilla fire",
"text.autoconfig.firehud.option.renderVanillaHud": "Render Vanilla Hud",
"text.autoconfig.firehud.option.fireOpacity": "Fire Opacity",
"text.autoconfig.firehud.option.firePos": "Fire Height",
"text.autoconfig.firehud.option.sideFire.@Tooltip": "Renders the vanilla fire, just off to the sides instead of in the middle",
"text.autoconfig.firehud.option.sideFire": "Side Fire",
"text.autoconfig.firehud.option.renderThirdPersonFire": "Render Third Person Fire",
"text.autoconfig.firehud.option.fireVolume": "Fire Volume",
"text.autoconfig.firehud.option.applyFireVolRand.@Tooltip": "The fire block's volume has random additions added each time it plays. This toggles whether or not that randomness is applied",
"text.autoconfig.firehud.option.applyFireVolRand": "Fire Volume Randomness",
"text.autoconfig.firehud.option.firePitch": "Fire Pitch",
"text.autoconfig.firehud.option.applyFirePitchRand.@Tooltip": "The fire block's pitch has random additions added each time it play. This toggles whether or not that randomness is applied",
"text.autoconfig.firehud.option.applyFirePitchRand": "Fire Pitch Randomness",

"text.autoconfig.firehud.option.fireVignette.@PrefixText": "Vignette",
"text.autoconfig.firehud.option.fireVignette.@Tooltip": "Adds a fiery effect in the corners of the screen when on fire",
"text.autoconfig.firehud.option.fireVignette": "Fire Vignette",
"text.autoconfig.firehud.option.vignetteOpacity": "Vignette Opacity",
"text.autoconfig.firehud.option.vignetteScale": "Vignette Scale",

"text.autoconfig.firehud.option.renderFireHearts.@PrefixText": "Player Hearts",
"text.autoconfig.firehud.option.renderFireHearts.@Tooltip": "Makes the player's hearts have a special texture when on fire, similar to poison or wither effects",
"text.autoconfig.firehud.option.renderFireHearts": "Render Fire Hearts",

"text.autoconfig.firehud.option.fireScreenTint.@PrefixText": "Screen Tint",
"text.autoconfig.firehud.option.fireScreenTint.@Tooltip": "Tints the screen in a top-to-bottom gradient when on fire",
"text.autoconfig.firehud.option.fireScreenTint": "Fire Screen Tint",
"text.autoconfig.firehud.option.fireStartColor.@Tooltip": "Alpha, red, green, blue. Hexadecimal format",
"text.autoconfig.firehud.option.fireStartColor": "Tint Start Colour",
"text.autoconfig.firehud.option.fireEndColor.@Tooltip": "Alpha, red, green, blue. Hexadecimal format",
"text.autoconfig.firehud.option.fireEndColor": "Tint End Colour",
"text.autoconfig.firehud.option.soulFireStartColor.@Tooltip": "Alpha, red, green, blue. Hexadecimal format",
"text.autoconfig.firehud.option.soulFireStartColor": "Tint Start Colour",
"text.autoconfig.firehud.option.soulFireEndColor.@Tooltip": "Alpha, red, green, blue. Hexadecimal format",
"text.autoconfig.firehud.option.soulFireEndColor": "Tint End Colour",

"text.autoconfig.firehud.option.renderSoulFire.@PrefixText": "Soul Fire",
"text.autoconfig.firehud.option.renderSoulFire.@Tooltip": "Toggles rendering soul fire on entities",
"text.autoconfig.firehud.option.renderSoulFire": "Render Soul Fire",

"text.autoconfig.firehud.option.renderFireInLava.@PrefixText": "Lava",
"text.autoconfig.firehud.option.renderFireInLava.@Tooltip": "Toggles rendering the fire hud when in lava",
"text.autoconfig.firehud.option.renderFireInLava": "Render Fire In Lava",
"text.autoconfig.firehud.option.renderThirdPersonFireInLava": "Third Person Fire In Lava",
"text.autoconfig.firehud.option.renderLavaFog.@Tooltip": "Toggles rendering the fog effect when in lava, making it easier to see",
"text.autoconfig.firehud.option.renderLavaFog": "Render Lava Fog",
"text.autoconfig.firehud.option.lightFogDist.@Tooltip": "The view distance when in lava with Render Lava Fog set to LIGHT_FOG",
"text.autoconfig.firehud.option.lightFogDist": "Light Fog Distance",

"text.autoconfig.firehud.option.renderWithFireResistance.@PrefixText": "Fire Resistance",
"text.autoconfig.firehud.option.renderWithFireResistance.@Tooltip": "Toggles rendering the hud when under the Fire Resistance status effect",
"text.autoconfig.firehud.option.renderWithFireResistance": "Render With Fire Resistance",
"text.autoconfig.firehud.option.displayFireResTimer.@Tooltip": "Displays a timer above the hotbar which shows how many seconds remaining on any applied fire resistance effect",
"text.autoconfig.firehud.option.displayFireResTimer": "Display Fire Resistance Timer",
"text.autoconfig.firehud.option.fireResTimerAsTicks.@Tooltip": "Changes Display Fire Resistance Timer to display time in ticks instead of seconds (requires Display Fire Resistance Timer to be enabled)",
"text.autoconfig.firehud.option.fireResTimerAsTicks": "Fire Resistance Timer As Ticks",
"text.autoconfig.firehud.option.renderWithTimeLeft.@Tooltip": "Makes the Fire Resistance Timer only appear when this many seconds are left. 0 always displays it",
"text.autoconfig.firehud.option.renderWithTimeLeft": "Show Timer With Time Left",

"text.autoconfig.firehud.option.configButtonInSettings.@PrefixText": "Game Options",
"text.autoconfig.firehud.option.configButtonInSettings": "Options Menu Config Button",
"text.autoconfig.firehud.option.configButtonX": "Config Button X",
"text.autoconfig.firehud.option.configButtonY": "Config Button Y",


"text.firehud.hud.fireResTimer": "Fire Resistance: ",
"tooltip.firehud.button.config": "FireHud Config"
}

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