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[az_pipelines_ci] add az pipelines for windows and linux - builds Air…
…Lib; builds, packages, and zips up Blocks for UE
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variables: | ||
container_linux: airsimci.azurecr.io/ue4p25p1/ubuntu18:debugeditor_fulldebugoff | ||
ue4_root_linux: /home/ue4/ue-4.25.1-linux-debugeditor | ||
container_win: airsimci.azurecr.io/ue4p25p1/win1809:pipe | ||
ue4_root_win: C:\ue-4.25.1-win | ||
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||
stages: | ||
- stage: AirSimCI | ||
jobs: | ||
- job: Ubuntu_1804 | ||
pool: | ||
name: 'AirSim' | ||
demands: | ||
- Spec -equals Ubuntu_18.04 | ||
container: | ||
image: $(container_linux) | ||
endpoint: airsimci_acr_connection | ||
variables: | ||
ue4_root: $(ue4_root_linux) | ||
workspace: | ||
clean: all | ||
steps: | ||
# Setup / Prereq | ||
- checkout: self | ||
- script: | | ||
./setup.sh | ||
displayName: Install system dependencies | ||
# Build AirLib | ||
- script: | | ||
./build.sh | ||
displayName: Build AirLib | ||
# Build UE Blocks project | ||
- script: | | ||
./update_from_git.sh | ||
workingDirectory: Unreal/Environments/Blocks | ||
displayName: Copy AirLib to Blocks (update_from_git.sh) | ||
# Build Blocks | ||
- script: | | ||
$(UE4_ROOT)/Engine/Build/BatchFiles/Linux/Build.sh Blocks Linux Development \ | ||
-project=$(pwd)/Unreal/Environments/Blocks/Blocks.uproject | ||
$(UE4_ROOT)/Engine/Build/BatchFiles/Linux/Build.sh BlocksEditor Linux Development \ | ||
-project=$(pwd)/Unreal/Environments/Blocks/Blocks.uproject | ||
displayName: Build Blocks - Development | ||
# Package Blocks | ||
- script: | | ||
$(UE4_ROOT)/Engine/Build/BatchFiles/RunUAT.sh BuildCookRun \ | ||
-project="$(pwd)/Unreal/Environments/Blocks/Blocks.uproject" \ | ||
-nop4 -nocompile -build -cook -compressed -pak -allmaps -stage \ | ||
-archive -archivedirectory="$(pwd)/Unreal/Environments/Blocks/Packaged/Development" \ | ||
-clientconfig=Development -clean -utf8output | ||
displayName: Package Blocks - Development | ||
# Publish Artifact for Blocks Linux | ||
- task: PublishPipelineArtifact@1 | ||
inputs: | ||
targetPath: 'Unreal/Environments/Blocks/Packaged' | ||
artifactName: 'Blocks_Linux' | ||
displayName: Artifact for Blocks Linux | ||
condition: succeededOrFailed() | ||
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||
- task: ArchiveFiles@2 | ||
displayName: Blocks Linux Zip | ||
inputs: | ||
rootFolderOrFile: 'Unreal/Environments/Blocks/Packaged' | ||
includeRootFolder: false | ||
archiveType: 'zip' | ||
archiveFile: 'Unreal/Environments/Blocks/Packaged/Blocks_Linux.zip' | ||
replaceExistingArchive: true | ||
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||
- job: Windows_VS2019 | ||
pool: | ||
name: 'AirSim' | ||
demands: | ||
- Spec -equals WinServer2019_VS2019_Datacenter | ||
container: | ||
image: $(container_win) | ||
endpoint: airsimci_acr_connection | ||
variables: | ||
ue4_root: $(ue4_root_win) | ||
workspace: | ||
clean: all | ||
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steps: | ||
- checkout: self | ||
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# Build AirLib | ||
- script: | | ||
call "C:\BuildTools\VC\Auxiliary\Build\vcvars64.bat" | ||
call .\build.cmd | ||
displayName: Build AirLib | ||
- script: | | ||
call "C:\BuildTools\VC\Auxiliary\Build\vcvars64.bat" | ||
call .\update_from_git.bat | ||
workingDirectory: Unreal/Environments/Blocks | ||
displayName: Copy AirLib to Blocks (update_from_git.bat) | ||
# Build Blocks | ||
- script: | | ||
call "%UE4_ROOT%\Engine\Build\BatchFiles\Build.bat" Blocks Win64 Development -project="%CD%\Unreal\Environments\Blocks\Blocks.uproject" | ||
call "%UE4_ROOT%\Engine\Build\BatchFiles\Build.bat" BlocksEditor Win64 Development -project="%CD%\Unreal\Environments\Blocks\Blocks.uproject" | ||
displayName: Build Blocks - Development | ||
# Package Blocks | ||
- script: | | ||
call "%UE4_ROOT%\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun -project="%CD%\Unreal\Environments\Blocks\Blocks.uproject" -nop4 -nocompile -build -cook -compressed -pak -allmaps -stage -archive -archivedirectory="%CD%\Unreal\Environments\Blocks\Packaged\Development" -clientconfig=Development -clean -utf8output | ||
displayName: Package Blocks - Development | ||
# Publish Artifact for Blocks Windows | ||
- task: PublishPipelineArtifact@1 | ||
inputs: | ||
targetPath: 'Unreal/Environments/Blocks/Packaged' | ||
artifactName: 'Blocks_Windows' | ||
displayName: Artifact for Blocks Windows | ||
condition: succeededOrFailed() | ||
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- task: ArchiveFiles@2 | ||
displayName: Blocks Windows Zip | ||
inputs: | ||
rootFolderOrFile: 'Unreal/Environments/Blocks/Packaged' | ||
includeRootFolder: false | ||
archiveType: 'zip' | ||
archiveFile: 'Unreal/Environments/Blocks/Packaged/Blocks_Windows.zip' | ||
replaceExistingArchive: true |