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Save player equipment #54
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When the materials are generated, set the proper uv scaling so they are correctly visualized in-game.
This fixes the situation where if two map editors are opened, only the last one receives input from the scroll wheel
Improved saving loading, added duplicate and delete buttons, icons
Add name and description labels to show info on a tile
Overmap chunks will stay consistent even after changing scenes.
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This requires #53 to work. I will publish this PR as a draft to make sure #53 gets merged first.