An unstable and dirty fork of the Linux and Mac OS Minecraft Bedrock Edition launcher client that supports 1.11+ (incl. most beta builds, 1.0-1.10 cannot be resized after start)
- Random unknown crashes
- provide crashlog and compilerversion (or mention the specfic download artifact)
- Full Linux x86, amd64 and arm support
- Limited macOS Sierra, High Sierra, Mojave support
- reduced gpu performance uses a patched ANGLE - Almost Native Graphics Layer Engine to replace the crashing patch from minecraft-linux
- render delay while joining the world or server with a lot of objects
- mobs aren't rendered correctly (known as white mobs (sheeps, spiders...))
- workaround set initial window size to display resolution
- reduced gpu performance uses a patched ANGLE - Almost Native Graphics Layer Engine to replace the crashing patch from minecraft-linux
- Support for new Minecraft Releases (1.13+) out of Box
- The mcpelauncher-server only supports 1.12.0.28 and 1.12.1.1
- Might break sometime in the future
- unstable Xbox live login
- Sometime fails silently without an errormessage (might be in the log)
- to try it again close Minecraft and open it again
- may caused by network problems (e.g. unstable internet access)
- now crashes after trying starting msa multiple times without success
- Friend joining
- Sometimes only successful during world loading or won't succeed
- Sometime fails silently without an errormessage (might be in the log)
- less game patches needed than the original launcher
- defaults to pocket UI
- e.g. change it in Settings->General->Video->UI Profile from Pocket to Classic
- defaults to 60 fps vsync
- vsync is ignored under macOS
- can be disabled in options.txt
- defaults to larger buttons
- e.g. change it in Settings->General->Video->GUI Scale Modifier to -1
- Scripting support isn't enabled, android defaults to no scripting support
- might added back in the future
- Initializes the game mostly like android does it
- results in less function patches
- implemented "java" functions in c++ rather than patching jni function calls
- defaults to pocket UI
- More prebuild Linux (disribution) packages supported than the original launcher
- Pure Linux x86 distro support on old PCs (SSSE3 CPU instruction set needed)
- Linux ARM appimage
- experimental and was only tested on raspbian
- Experimental (Chinese, Japanese) IME Support with eglut (not GLFW)
- Now have to explicitly to be enabled with
MCPELAUNCHER_FEATURE_IME=1
- to many distros have issues, with x11 ime or xim
- type Chinese / Japanese with IME while a Textbox is open
- You need to manually click the Textbox to allow IME to open
- Only ibus IME is known to work
- ibus-pinyin
- ibus-anthy
- Now have to explicitly to be enabled with
Game Launcher Game Downloader / Starter Xbox Live
Currently are the mcpelauncher-client and mcpelauncher-server *.deb packages incompatible
and Packages for Debian, Ubuntu, archlinux and manjarolinux https://github.com/ChristopherHX/linux-packaging-scripts/releases
https://github.com/ChristopherHX/mcpelauncher-manifest/releases
-
First, make sure you have all needed dependencies (drivers) installed:
-
x86, x86_64, AMD64, x64:
sudo dpkg --add-architecture i386 && sudo apt-get install cmake g++-multilib libpng-dev:i386 libx11-dev:i386 libxi-dev:i386 libcurl4-openssl-dev:i386 libudev-dev:i386 libevdev-dev:i386 libegl1-mesa-dev:i386 libasound2:i386
-
armhf, arm64:
sudo dpkg --add-architecture armhf && sudo apt-get install python3-pip cmake g++-arm-linux-gnueabihf libpng-dev:armhf libx11-dev:armhf libxi-dev:armhf libcurl4-openssl-dev:armhf libudev-dev:armhf libevdev-dev:armhf libegl1-mesa-dev:armhf libasound2:armhf && pip3 install jinja2 ds_store ply
- Only Raspberry Pi (Note: raspbian buster with Pi4 and beyond, you might need to override preinstalled mesa)
- Download https://github.com/ChristopherHX/mcpelauncher-manifest/releases/download/1.12.x.2.armhf.raspbian.buster/mesa.tar.xz and extract to $HOME/mesa
- it should contain
$HOME/mesa/include
and$HOME/mesa/lib
- Only Raspberry Pi (Note: raspbian buster with Pi4 and beyond, you might need to override preinstalled mesa)
-
Next, in the same window, run
git clone --recursive https://github.com/ChristopherHX/mcpelauncher-manifest.git mcpelauncher && cd mcpelauncher
in the home directory. -
Also run the following commands below:
-
mkdir -p build && cd build
-
x86, x86_64, AMD64, x64:
cmake .. && make -j12
-
armhf, arm64:
cd ../mcpelauncher-linux-bin && git checkout armhf && cd ../minecraft-symbols/tools && python3 ./process_headers.py --armhf && cd ../../build
-
non Raspberry Pi
CC=arm-linux-gnueabihf-gcc CXX=arm-linux-gnueabihf-g++ cmake -DCMAKE_CXX_FLAGS="-latomic" .. && make -j12
-
Raspberry Pi
CC=arm-linux-gnueabihf-gcc CXX=arm-linux-gnueabihf-g++ cmake -DCMAKE_CXX_FLAGS="-isystem $HOME/mesa/include -latomic" .. && make
-
-
Finally
-
x86, x86_64, AMD64, x64:
~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X
-
armhf, arm64 (non Raspberry Pi):
OPENSSL_armcap=0 ~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X
-
armhf, arm64 Raspberry Pi:
- Warning only mesa 13.x from https://www.mesa3d.org/ seems to avoid huge rendering glitches
- But will cause a Blackscreen if another mesa version is used, this affects the Pi4!
LD_LIBRARY_PATH=$HOME/mesa/lib LIBGL_DRIVERS_PATH=$HOME/mesa/lib/dri GBM_DRIVERS_PATH=$HOME/mesa/lib OPENSSL_armcap=0 ~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X
-
Then Minecraft Bedrock 1.13.x will begin to start up. Make sure you replace
1.13.X
with your 1.13.X or 1.14.X installation, otherwise this setup will not work for you
-
Before starting the new launcher, please remember to download the game with the original Bedrock launcher QT GUI!
-
prerequisites
- Add the multilib Repository One time setup (Manjaro has it enabled by default,
sudo bash -c "echo '[multilib]' >> /etc/pacman.conf && echo 'Include = /etc/pacman.d/mirrorlist' >> /etc/pacman.conf"
)
sudo pacman -Syu --noconfirm git util-linux sudo fakeroot binutils autoconf automake libtool pkgconf file make
(git clone https://github.com/ChristopherHX/lib32-check.git lib32-check || cd lib32-check && git pull) && cd lib32-check && makepkg --syncdeps --noconfirm --install && cd .. && (git clone https://aur.archlinux.org/lib32-libevdev.git lib32-libevdev && cd lib32-libevdev || cd lib32-libevdev && git pull) && cd lib32-libevdev && makepkg --syncdeps --noconfirm --install || :
- Add the multilib Repository One time setup (Manjaro has it enabled by default,
-
compile and install the core launcher
(git clone https://github.com/ChristopherHX/mcpelauncher-linux-git.git mcpelauncher-linux-git || cd mcpelauncher-linux-git && git pull) && cd mcpelauncher-linux-git && makepkg --syncdeps --noconfirm --install || :
-
compile and install Xbox live login support
((git clone https://aur.archlinux.org/mcpelauncher-msa-git.git mcpelauncher-msa-git || cd mcpelauncher-msa-git && git pull) && cd mcpelauncher-msa-git && makepkg --syncdeps --noconfirm --install || :) && ((git clone https://aur.archlinux.org/mcpelauncher-msa-ui-qt-git.git mcpelauncher-msa-ui-qt-git || cd mcpelauncher-msa-ui-qt-git && git pull) && cd mcpelauncher-msa-ui-qt-git && makepkg --syncdeps --noconfirm --install || :)
-
compile and install the launcher GUI
(git clone https://github.com/ChristopherHX/mcpelauncher-ui-git.git mcpelauncher-ui-git || cd mcpelauncher-ui-git && git pull) && cd mcpelauncher-ui-git && makepkg --syncdeps --noconfirm --install || :
- optional
mkdir -p mcpelauncher && cd mcpelauncher
- keeps user folder clean
sudo eopkg install -c system.devel
sudo eopkg install git mesalib-32bit-devel openssl-32bit-devel curl-32bit-devel libpng-32bit-devel libx11-32bit-devel gcc g++ libgcc-32bit libstdc++-32bit cmake make binutils glibc-32bit-devel libgudev-32bit-devel libxi-32bit-devel
- Install libevdev-32bit-devel manually
(git clone https://gitlab.freedesktop.org/libevdev/libevdev.git || cd libevdev && git pull) && cd libevdev && ./autogen.sh CFLAGS=-m32 && make && sudo make install && ln -s /usr/local/lib/libevdev.so.2 /usr/lib32/libevdev.so.2 || :
- Install mcpelauncher-manifest
(git clone --recursive https://github.com/ChristopherHX/mcpelauncher-manifest.git mcpelauncher || cd mcpelauncher && git pull) && cd mcpelauncher && mkdir -p build && cd build && cmake .. -DCMAKE_ASM_FLAGS=-m32 -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 && make && sudo make install || :