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systematic, efficient approach to string construction #3
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Changing types based on string lengths makes it too hard to infer the types of these rather common operations. Instead, we should have the option to wrap a string as BigString(s) if s might be large, and BigString can use the memory-saving versions of these operations. |
Makes sense. I can make the BigString change easily. Is this an argument for continuing to implement core string building functionality by writing the printing version first and then defining the string creating version by applying print_to_string to the printing version? |
Somewhat, but multiple approaches can be used. For example, if you're just The trouble is that if I do something like write(io, strcat(a,b,c)) what you ideally want is to write each string without forming the temporary. strcat_to(io, a, b, c) but that's not a very nice interface. If a, b, or c is a BigString though, print_escaped is a bit different since we know that a main use of it is On Tue, May 3, 2011 at 12:38 PM, StefanKarpinski <
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This seems like a 2.0 thing. |
We're actually pretty good on this at this point. All If someone wants to use a I think this issue is not fully addressed, but well enough for v1.0 for now. Will reassign to v2.0. |
Can I replace |
Is |
It should be now that we changed |
We can get rid of |
We also need to experiment with some sizes at which memcpy is faster. It is actually slower for small arrays. Copy_to should have these smarts. On 10-Jul-2011, at 12:43 AM, [email protected] wrote:
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Rebase to a5b5d64
The functions `toms`, `tons`, and `days` uses `sum` over a vector of `Period`s to obtain the conversion of a `CompoundPeriod`. However, the compiler cannot infer the return type because those functions can return either `Int` or `Float` depending on the type of the `Period`. This PR forces the result of those functions to be `Float64`, fixing the type stability. Before this PR we had: ```julia julia> using Dates julia> p = Dates.Second(1) + Dates.Minute(1) + Dates.Year(1) 1 year, 1 minute, 1 second julia> @code_warntype Dates.tons(p) MethodInstance for Dates.tons(::Dates.CompoundPeriod) from tons(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:458 Arguments #self#::Core.Const(Dates.tons) c::Dates.CompoundPeriod Body::Any 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.tons::Core.Const(Dates.tons) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any └── return %11 julia> @code_warntype Dates.toms(p) MethodInstance for Dates.toms(::Dates.CompoundPeriod) from toms(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:454 Arguments #self#::Core.Const(Dates.toms) c::Dates.CompoundPeriod Body::Any 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.toms::Core.Const(Dates.toms) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any └── return %11 julia> @code_warntype Dates.days(p) MethodInstance for Dates.days(::Dates.CompoundPeriod) from days(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:468 Arguments #self#::Core.Const(Dates.days) c::Dates.CompoundPeriod Body::Any 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.days::Core.Const(Dates.days) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any └── return %11 ``` After this PR we have: ```julia julia> using Dates julia> p = Dates.Second(1) + Dates.Minute(1) + Dates.Year(1) 1 year, 1 minute, 1 second julia> @code_warntype Dates.tons(p) MethodInstance for Dates.tons(::Dates.CompoundPeriod) from tons(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:458 Arguments #self#::Core.Const(Dates.tons) c::Dates.CompoundPeriod Body::Float64 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.tons::Core.Const(Dates.tons) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any │ %12 = Dates.Float64::Core.Const(Float64) │ %13 = Core.typeassert(%11, %12)::Float64 └── return %13 julia> @code_warntype Dates.toms(p) MethodInstance for Dates.toms(::Dates.CompoundPeriod) from toms(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:454 Arguments #self#::Core.Const(Dates.toms) c::Dates.CompoundPeriod Body::Float64 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.toms::Core.Const(Dates.toms) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any │ %12 = Dates.Float64::Core.Const(Float64) │ %13 = Core.typeassert(%11, %12)::Float64 └── return %13 julia> @code_warntype Dates.days(p) MethodInstance for Dates.days(::Dates.CompoundPeriod) from days(c::Dates.CompoundPeriod) @ Dates ~/.julia/juliaup/julia-nightly/share/julia/stdlib/v1.12/Dates/src/periods.jl:468 Arguments #self#::Core.Const(Dates.days) c::Dates.CompoundPeriod Body::Float64 1 ─ %1 = Dates.isempty::Core.Const(isempty) │ %2 = Base.getproperty(c, :periods)::Vector{Period} │ %3 = (%1)(%2)::Bool └── goto #3 if not %3 2 ─ return 0.0 3 ─ %6 = Dates.Float64::Core.Const(Float64) │ %7 = Dates.sum::Core.Const(sum) │ %8 = Dates.days::Core.Const(Dates.days) │ %9 = Base.getproperty(c, :periods)::Vector{Period} │ %10 = (%7)(%8, %9)::Any │ %11 = (%6)(%10)::Any │ %12 = Dates.Float64::Core.Const(Float64) │ %13 = Core.typeassert(%11, %12)::Float64 └── return %13 ```
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible.
Rebase and extension of @alexfanqi's initial work on porting Julia to RISC-V. Requires LLVM 19. Tested on a VisionFive2, built with: ```make MARCH := rv64gc_zba_zbb MCPU := sifive-u74 USE_BINARYBUILDER:=0 DEPS_GIT = llvm override LLVM_VER=19.1.1 override LLVM_BRANCH=julia-release/19.x override LLVM_SHA1=julia-release/19.x ``` ```julia-repl ❯ ./julia _ _ _ _(_)_ | Documentation: https://docs.julialang.org (_) | (_) (_) | _ _ _| |_ __ _ | Type "?" for help, "]?" for Pkg help. | | | | | | |/ _` | | | | |_| | | | (_| | | Version 1.12.0-DEV.1374 (2024-10-14) _/ |\__'_|_|_|\__'_| | riscv/25092a3982* (fork: 1 commits, 0 days) |__/ | julia> versioninfo(; verbose=true) Julia Version 1.12.0-DEV.1374 Commit 25092a3* (2024-10-14 09:57 UTC) Platform Info: OS: Linux (riscv64-unknown-linux-gnu) uname: Linux 6.11.3-1-riscv64 #1 SMP Debian 6.11.3-1 (2024-10-10) riscv64 unknown CPU: unknown: speed user nice sys idle irq #1 1500 MHz 922 s 0 s 265 s 160953 s 0 s #2 1500 MHz 457 s 0 s 280 s 161521 s 0 s #3 1500 MHz 452 s 0 s 270 s 160911 s 0 s #4 1500 MHz 638 s 15 s 301 s 161340 s 0 s Memory: 7.760246276855469 GB (7474.08203125 MB free) Uptime: 16260.13 sec Load Avg: 0.25 0.23 0.1 WORD_SIZE: 64 LLVM: libLLVM-19.1.1 (ORCJIT, sifive-u74) Threads: 1 default, 0 interactive, 1 GC (on 4 virtual cores) Environment: HOME = /home/tim PATH = /home/tim/.local/bin:/usr/local/bin:/usr/bin:/bin:/usr/games TERM = xterm-256color julia> ccall(:jl_dump_host_cpu, Nothing, ()) CPU: sifive-u74 Features: +zbb,+d,+i,+f,+c,+a,+zba,+m,-zvbc,-zksed,-zvfhmin,-zbkc,-zkne,-zksh,-zfh,-zfhmin,-zknh,-v,-zihintpause,-zicboz,-zbs,-zvknha,-zvksed,-zfa,-ztso,-zbc,-zvknhb,-zihintntl,-zknd,-zvbb,-zbkx,-zkt,-zvkt,-zicond,-zvksh,-zvfh,-zvkg,-zvkb,-zbkb,-zvkned julia> @code_native debuginfo=:none 1+2. .text .attribute 4, 16 .attribute 5, "rv64i2p1_m2p0_a2p1_f2p2_d2p2_c2p0_zicsr2p0_zifencei2p0_zmmul1p0_zba1p0_zbb1p0" .file "+" .globl "julia_+_3003" .p2align 1 .type "julia_+_3003",@function "julia_+_3003": addi sp, sp, -16 sd ra, 8(sp) sd s0, 0(sp) addi s0, sp, 16 fcvt.d.l fa5, a0 ld ra, 8(sp) ld s0, 0(sp) fadd.d fa0, fa5, fa0 addi sp, sp, 16 ret .Lfunc_end0: .size "julia_+_3003", .Lfunc_end0-"julia_+_3003" .type ".L+Core.Float64#3005",@object .section .data.rel.ro,"aw",@progbits .p2align 3, 0x0 ".L+Core.Float64#3005": .quad ".L+Core.Float64#3005.jit" .size ".L+Core.Float64#3005", 8 .set ".L+Core.Float64#3005.jit", 272467692544 .size ".L+Core.Float64#3005.jit", 8 .section ".note.GNU-stack","",@progbits ``` Lots of bugs guaranteed, but with this we at least have a functional build and REPL for further development by whoever is interested. Also requires Linux 6.4+, since the fallback processor detection used here relies on LLVM's `sys::getHostCPUFeatures`, which for RISC-V is implemented using hwprobe introduced in 6.4. We could probably add a fallback that parses `/proc/cpuinfo`, either by building a CPU database much like how we've done for AArch64, or by parsing the actual ISA string contained there. That would probably also be a good place to add support for profiles, which are supposedly the way forward to package RISC-V binaries. That can happen in follow-up PRs though. For now, on older kernels, use the `-C` arg to Julia to specify an ISA. Co-authored-by: Alex Fan <[email protected]>
E.g. this allows `finalizer` inlining in the following case: ```julia mutable struct ForeignBuffer{T} const ptr::Ptr{T} end const foreign_buffer_finalized = Ref(false) function foreign_alloc(::Type{T}, length) where T ptr = Libc.malloc(sizeof(T) * length) ptr = Base.unsafe_convert(Ptr{T}, ptr) obj = ForeignBuffer{T}(ptr) return finalizer(obj) do obj Base.@assume_effects :notaskstate :nothrow foreign_buffer_finalized[] = true Libc.free(obj.ptr) end end function f_EA_finalizer(N::Int) workspace = foreign_alloc(Float64, N) GC.@preserve workspace begin (;ptr) = workspace Base.@assume_effects :nothrow @noinline println(devnull, "ptr = ", ptr) end end ``` ```julia julia> @code_typed f_EA_finalizer(42) CodeInfo( 1 ── %1 = Base.mul_int(8, N)::Int64 │ %2 = Core.lshr_int(%1, 63)::Int64 │ %3 = Core.trunc_int(Core.UInt8, %2)::UInt8 │ %4 = Core.eq_int(%3, 0x01)::Bool └─── goto #3 if not %4 2 ── invoke Core.throw_inexacterror(:convert::Symbol, UInt64::Type, %1::Int64)::Union{} └─── unreachable 3 ── goto #4 4 ── %9 = Core.bitcast(Core.UInt64, %1)::UInt64 └─── goto #5 5 ── goto #6 6 ── goto #7 7 ── goto #8 8 ── %14 = $(Expr(:foreigncall, :(:malloc), Ptr{Nothing}, svec(UInt64), 0, :(:ccall), :(%9), :(%9)))::Ptr{Nothing} └─── goto #9 9 ── %16 = Base.bitcast(Ptr{Float64}, %14)::Ptr{Float64} │ %17 = %new(ForeignBuffer{Float64}, %16)::ForeignBuffer{Float64} └─── goto #10 10 ─ %19 = $(Expr(:gc_preserve_begin, :(%17))) │ %20 = Base.getfield(%17, :ptr)::Ptr{Float64} │ invoke Main.println(Main.devnull::Base.DevNull, "ptr = "::String, %20::Ptr{Float64})::Nothing │ $(Expr(:gc_preserve_end, :(%19))) │ %23 = Main.foreign_buffer_finalized::Base.RefValue{Bool} │ Base.setfield!(%23, :x, true)::Bool │ %25 = Base.getfield(%17, :ptr)::Ptr{Float64} │ %26 = Base.bitcast(Ptr{Nothing}, %25)::Ptr{Nothing} │ $(Expr(:foreigncall, :(:free), Nothing, svec(Ptr{Nothing}), 0, :(:ccall), :(%26), :(%25)))::Nothing └─── return nothing ) => Nothing ``` However, this is still a WIP. Before merging, I want to improve EA's precision a bit and at least fix the test case that is currently marked as `broken`. I also need to check its impact on compiler performance. Additionally, I believe this feature is not yet practical. In particular, there is still significant room for improvement in the following areas: - EA's interprocedural capabilities: currently EA is performed ad-hoc for limited frames because of latency reasons, which significantly reduces its precision in the presence of interprocedural calls. - Relaxing the `:nothrow` check for finalizer inlining: the current algorithm requires `:nothrow`-ness on all paths from the allocation of the mutable struct to its last use, which is not practical for real-world cases. Even when `:nothrow` cannot be guaranteed, auxiliary optimizations such as inserting a `finalize` call after the last use might still be possible (#55990).
This PR introduces a new, toplevel-only, syntax form `:worldinc` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As in example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup could occur in a different world age). The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any :worldinc statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:worldinc` exprs or after `:module` exprs. 2. The frontend inserts `:worldinc` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closes to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` eval(:(f() = 1)) f() ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
This PR introduces a new, toplevel-only, syntax form `:worldinc` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As in example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup could occur in a different world age). The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any :worldinc statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:worldinc` exprs or after `:module` exprs. 2. The frontend inserts `:worldinc` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closes to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` eval(:(f() = 1)) f() ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
This PR introduces uses the new, toplevel-only, syntax form `:latestworld` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As in example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup could occur in a different world age). The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any :worldinc statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:latestworld` exprs, after `:module` exprs, or at the beginning of the top-level exprs inside `:toplevel` and `:module`. 2. The frontend inserts `:latestworld` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closes to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` begin eval(:(f() = 1)) f() end ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
This PR introduces uses the new, toplevel-only, syntax form `:latestworld` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As in example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup could occur in a different world age). The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any :worldinc statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:latestworld` exprs, after `:module` exprs, or at the beginning of the top-level exprs inside `:toplevel` and `:module`. 2. The frontend inserts `:latestworld` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closes to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` begin eval(:(f() = 1)) f() end ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
This PR introduces uses the new, toplevel-only, syntax form `:latestworld` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As in example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup could occur in a different world age). The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any :worldinc statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:latestworld` exprs, after `:module` exprs, or at the beginning of the top-level exprs inside `:toplevel` and `:module`. 2. The frontend inserts `:latestworld` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closes to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` begin eval(:(f() = 1)) f() end ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
This PR introduces a new, toplevel-only, syntax form `:worldinc` that semantically represents the effect of raising the current task's world age to the latest world for the remainder of the current toplevel evaluation (that context being an entry to `eval` or a module expression). For detailed motivation on why this is desirable, see #55145, which I won't repeat here, but the gist is that we never really defined when world-age increments and worse are inconsistent about it. This is something we need to figure out now, because the bindings partition work will make world age even more observable via bindings. Having created a mechanism for world age increments, the big question is one of policy, i.e. when should these world age increments be inserted. Several reasonable options exist: 1. After world-age affecting syntax constructs (as proprosed in #55145) 2. Option 1 + some reasonable additional cases that people rely on 3. Before any top level `call` expression 4. Before any expression at toplevel whatsover As an example, case, consider `a == a` at toplevel. Depending on the semantics that could either be the same as in local scope, or each of the four world age dependent lookups (three binding lookups, one method lookup) could (potentially) occur in a different world age. The general tradeoff here is between the risk of exposing the user to confusing world age errors and our ability to optimize top-level code (in general, any `:worldinc` statement will require us to fully pessimize or recompile all following code). This PR basically implements option 2 with the following semantics: 1. The interpreter explicit raises the world age only at `:worldinc` exprs or after `:module` exprs. 2. The frontend inserts `:worldinc` after all struct definitions, method definitions, `using` and `import. 3. The `@eval` macro inserts a worldinc following the call to `eval` if at toplevel 4. A literal (syntactic) call to `include` gains an implicit `worldinc`. Of these the fourth is probably the most questionable, but is necessary to make this non-breaking for most code patterns. Perhaps it would have been better to make `include` a macro from the beginning (esp because it already has semantics that look a little like reaching into the calling module), but that ship has sailed. Unfortunately, I don't see any good intermediate options between this PR and option #3 above. I think option #3 is closest to what we have right now, but if we were to choose it and actually fix the soundness issues, I expect that we would be destroying all performance of global-scope code. For this reason, I would like to try to make the version in this PR work, even if the semantics are a little ugly. The biggest pattern that this PR does not catch is: ``` eval(:(f() = 1)) f() ``` We could apply the same `include` special case to eval, but given the existence of `@eval` which allows addressing this at the macro level, I decided not to. We can decide which way we want to go on this based on what the package ecosystem looks like.
The current approach uses polymorphism to make RopeString objects. This is pretty inefficient for the typical small string use-case. To efficiently construct a C-style string in the current framework, one makes the current output stream a memio object and then prints to it. The general pattern I've used is to write a
print_whatever
function and then wrap it in awhatever
function that returns a string usingprint_to_string
. Should we stick with this pattern? It has the advantage of allowing the printing version to be very efficient, but it's kind of awkward to write. Should we figure out a different pattern? Something like C#'sStringBuilder
pattern?Perhaps it suffices to make
strcat
check the size and encodings of its arguments and useprint_to_string
approach to concatenate them into a copied string where appropriate — namely when the arguments are of compatible encodings (e.g. any mixture ofASCIIString
andUTF8String
), and if concatenated they would be below some size threshold. For larger strings, we should continue to use theRopeString
approach. Also, string slices should copy their contents as well unless the resulting string is above the "large string" threshold, in which case, they can continue to use the currentSubString
with the known issue that this pins the superstring in memory.The text was updated successfully, but these errors were encountered: