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Summary
Bugfixes "Fix borg trap avoidance and stiltwalker death function."
Purpose of change
Fleshborgs would walk through traps, meaning that they could glide over chasms with #33. Stiltwalkers also produced an error on death, as they tried to break into a nonexistent item.
Describe the solution
Give Stiltwalkers a regular death function and have fleshborgs avoid traps so they don't glide over chasms.
Describe alternatives you've considered
Not doing this, or giving fleshborgs an item to break into.
Testing
Everything works. Borgs don't go over chasms and stiltwalkers properly produce a corpse.
Additional context
Hopefully the PR works this time.