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Fix maintenance never happening after initial fix #677

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merged 1 commit into from
Feb 21, 2022

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@Syrcan Syrcan commented Feb 21, 2022

The method was being called after the internal values were reset, so it was adding a whopping 0 tick to the active value.
This should also "fix" parallel multis with a muffler hatch, so now you should get a proper amount of ashes, how lucky players are gonna be!

@serenibyss serenibyss merged commit d52d145 into master Feb 21, 2022
@serenibyss serenibyss deleted the maintenance-fix branch February 21, 2022 22:27
ChromaPIE added a commit to ChromaPIE/GregTech that referenced this pull request Feb 22, 2022
* Grab default meta when meta exceeds allowed values for meta blocks (GregTechCEu#621)

- Prevents world corrupting crash

* Logic hacking for certain contexts to abide to the correct StoneType (GregTechCEu#638)

* Rework Metafluids (GregTechCEu#542)

* rework metafluids

* add acid type to acids

* improve ct fluid validation

* material getter

* some ct support

* fluid state tooltip for each FluidType

* requested changes

* fix wrong fluid names

* fix FluidTooltipUtil method

* fix all fluid tooltips

* UU matter tooltip

* explicitly block plasmas in the fluid CT method

* fix plasma unlocalized names

* make fluid tooltips smart

* fix custom acid material textures

* fix vanilla fluid tooltips

* fix failing tests

* fix tooltip and ct error logging

* undo test "fix"

* more review comments

* change maps

* stop using lowercase

* use computeIfAbsent

* fix empty tooltips on items

* stop trying to register all fluids twice and fix temperatures

* Minor recipe and formula fixes (GregTechCEu#624)

* dimethylbenzene and 3,3-dichlorobenzidine ratio fixes

* fix IV Coil voltage

* disable Nitrobenzene decomposition to prevent dupes

* fix Butene formula

* fix Ethenone and Methyl Acetate formula

* fix Vinyl Acetate formula

* fix Monochloramine and Allyl Chloride formula

* fix Allyl Chloride properties

* Make sugar C6H12O6, like an actual carbohydrate

* fix Liquid Air formula

Co-authored-by: bruberu <[email protected]>

* Fix `drawFluidForGui` drawing incorrectly for some mods

* Fix fluid prospector crash on servers (GregTechCEu#676)

* fix problems with chanced outputs in jei (GregTechCEu#675)

* Maintenance fix (GregTechCEu#677)

* Fix muffler particles having little pos variation

* Polycaprolactam processing revamp (GregTechCEu#600)

* Polycaprolactam chain

* Use Blast Furnace instead

* Address review comments

* Fix problems (again)

* Update and use FluidTypes

* Third time's the charm?

* Change which event blocks were created in (GregTechCEu#535)

* Allow Robot Arms to Supply Exact more than 1 stack (GregTechCEu#635)

* Don't tick the preview world from updateFormedValid (GregTechCEu#608)

* UTF-8 (GregTechCEu#678)

Co-authored-by: Rongmario <[email protected]>
Co-authored-by: TechLord22 <[email protected]>
Co-authored-by: m2r1k5 <[email protected]>
Co-authored-by: bruberu <[email protected]>
Co-authored-by: DStrand1 <[email protected]>
Co-authored-by: Syrcan <[email protected]>
Co-authored-by: ALongStringOfNumbers <[email protected]>
Co-authored-by: KilaBash <[email protected]>
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2 participants