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0.5.0

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@Wavesonics Wavesonics released this 20 Dec 23:52
· 856 commits to master since this release
  • Fixed Lobby data getting out of sync (resulted in many game breaking bugs and crashes)
  • Fixed VR client's button mapping wierdness (touching certain buttons causing VOIP and such)
  • Roads now use anistropic filtering, look much nicer in VR
  • Quest 2 support! These clients run better and feature shadow casting flashlights!
  • Oculus SDK upgrade, we're now "Focus Aware"
  • Upgraded to Godot Engine 3.2.3
  • Added link to Godot's website in main menu
  • Various minor bugs
  • Server: Fixed player count not always being reported
  • Server: More work on dedicated servers that stop reporting to the repository