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v0.2.1.0

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@FluffyStuff FluffyStuff released this 24 Apr 19:33
· 6 commits to master since this release

Added

  • Changelog file.
  • Table texture selection option in options menu.
  • Feature to persist window state between runs.
  • Meson build scripts.
  • More verbose debug log
  • Compile and runtime option for data search directory
  • About menu
  • Game start animation

Changed

  • Disabled background music by default.
  • Moved Engine project into a subfolder as a git submodule.
  • Statically build Engine into executable file.
  • Move shaders from GLSL 120 to GLES 100 for better macOS support.
  • Changed audio backend to use SDLMixer instead of SFML audio.

Fixed

  • Compilation and runtime for linux and macOS.
  • Game scene lights over/under exposing tiles.

Removed

  • Makefile build scripts.