v0.2.1.0
Pre-release
Pre-release
Added
- Changelog file.
- Table texture selection option in options menu.
- Feature to persist window state between runs.
- Meson build scripts.
- More verbose debug log
- Compile and runtime option for data search directory
- About menu
- Game start animation
Changed
- Disabled background music by default.
- Moved Engine project into a subfolder as a git submodule.
- Statically build Engine into executable file.
- Move shaders from GLSL 120 to GLES 100 for better macOS support.
- Changed audio backend to use SDLMixer instead of SFML audio.
Fixed
- Compilation and runtime for linux and macOS.
- Game scene lights over/under exposing tiles.
Removed
- Makefile build scripts.