Releases: FluffyStuff/OpenRiichi
Releases · FluffyStuff/OpenRiichi
v0.2.1.1
Fixed
- Rendering issue on AMD GPUs.
v0.2.1.0
Added
- Changelog file.
- Table texture selection option in options menu.
- Feature to persist window state between runs.
- Meson build scripts.
- More verbose debug log
- Compile and runtime option for data search directory
- About menu
- Game start animation
Changed
- Disabled background music by default.
- Moved Engine project into a subfolder as a git submodule.
- Statically build Engine into executable file.
- Move shaders from GLSL 120 to GLES 100 for better macOS support.
- Changed audio backend to use SDLMixer instead of SFML audio.
Fixed
- Compilation and runtime for linux and macOS.
- Game scene lights over/under exposing tiles.
Removed
- Makefile build scripts.
v0.2.0.3
Add decision time option
v0.2.0.1
Bump revision number
v0.1.3.2
Fixes yaku calculations with called tiles.
v0.1.3.1
Fix slow loading bug
First test release
v0.1.3 Changed to version 0.1.3