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@SimonDarksideJ SimonDarksideJ released this 24 Feb 22:16

Updated version for the Fizzyo framework for the production release

Features

  • New network code in line with UnityWebRequests (WWW being retired)
  • Updated Singleton pattern in FizzyoFramework, which is cleaner and more fault tolerant
  • New Session Manager, to manage Sets / Breaths, including events for each stage and Pausing (for lost breath)
  • Improved Achievement use with new helper functions (GetAchievement, GetUnlockedAchievement & CheckandUnlockAchivement) which all take an Achievement name to unlock
  • Logon flow tweaked to work as expected.

Key updates from previous builds

  • Ensure you add the Fizzyo "Calibration" and "Error" scenes to your build settings scene list (at the end)
  • In your FizzyoConfigurationProfile, Ensure that "Launch from Desktop" IS Disabled and that "Require Launch From Hub" is Enabled

DO NOT check your Fizzyo Configuration Profile back in to source control, else you make your secret keys public

Updated docs and helper guides to follow

Please test and report any issues to Slack ASAP.