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Pull requests: Emill/n64-fast3d-engine
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Avoid updating the per frame constant buffer when not necessary.
#15
opened Oct 18, 2020 by
MaikelChan
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Implemented 3 point filtering in OpenGL and some misc changes.
#12
opened Jun 24, 2020 by
MaikelChan
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Implemented pausing the game while window is minimized on all APIs
#11
opened Jun 19, 2020 by
MaikelChan
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