Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add point and line shaders #10709

Merged
merged 19 commits into from
Jun 4, 2020
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
14 changes: 9 additions & 5 deletions src/DynamoCoreWpf/DynamoCoreWpf.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -511,11 +511,7 @@
<None Include="UI\Fonts\OpenSans-SemiboldItalic.ttf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="ViewModels\Watch3D\compiledShaders\psDynamoMesh" />
<None Include="ViewModels\Watch3D\compiledShaders\psDynamoPoint" />
<None Include="ViewModels\Watch3D\compiledShaders\psDynamoLine" />
<None Include="ViewModels\Watch3D\compiledShaders\vsDynamoMesh" />
<None Include="ViewModels\Watch3D\compiledShaders\vsDynamoPointLine" />
<None Include="ViewModels\Watch3D\shaderSource\CompileShaders.bat" />
<Resource Include="UI\Images\cursors.psd" />
<Resource Include="UI\Images\cursors1.psd" />
</ItemGroup>
Expand Down Expand Up @@ -1295,6 +1291,14 @@
<Content Include="sharpdx_direct3d11_effects_x86.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="ViewModels\Watch3D\shaderSource\helix_shader_defs\COMMON\Common.hlsl" />
aparajit-pratap marked this conversation as resolved.
Show resolved Hide resolved
<Content Include="ViewModels\Watch3D\shaderSource\helix_shader_defs\COMMON\CommonBuffers.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\helix_shader_defs\COMMON\DataStructs.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\psDynamoLine.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\psDynamoMesh.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\psDynamoPoint.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\vsDynamoMesh.hlsl" />
<Content Include="ViewModels\Watch3D\shaderSource\vsDynamoPointLine.hlsl" />
<Resource Include="UI\Images\bubble-arrow.png" />
<Resource Include="UI\Images\icon-whats-new-small.png" />
<Resource Include="UI\Images\icon-dictionary-small.png" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,6 @@ protected void AddDynamoTechniques()
};
AddTechnique(dynamoCustomPointTech);

//TODO add line shader with correct GS shader
var dynamoCustomLineTech = new TechniqueDescription(DynamoLineShaderName)
{
InputLayoutDescription = new InputLayoutDescription(
Expand Down
Loading