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plugins nodes #1
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sharadkjaiswal
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Oct 31, 2014
Merge DynamoDS/Dynamo RC0.7.3_master
theanh0512
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Dec 12, 2014
Created Resources.resx for ProtoImperative and ProtoAssociative
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QilongTang
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May 22, 2020
* Add Engine property to PythonNodeBase * Add engine selector dropdown to python editor * Add notification API to nodemodel * add warnings to resources * Add IronPython dialog on open saved workspace * Add Engine label on node * make LogNotification internal * python engine enum * Python migration extension DRAFT (#1) * Python migration extension DRAFT * update extension * small cleanup * move dialog and notification strings to extension resource * Update PythonMigrationViewExtension.cs * added python engine label to From String Node * add engine selector to python script from string node in context menu * Update EngineLabel.xaml * comment updates * Update Dynamo.All.sln * Update PythonMigrationViewExtension.cs * Update PythonMigrationViewExtension.cs * comment updates * Update Resources.Designer.cs * update csproj + small cleanup * added more information btn to IronPythonDialog * comment updates * tests added * tests * comment updates * Updates dialog, notification and documentationbrowser text * update tests * fix dialog box and small clean up * warning html update * updates to warning messages * Update PythonStringNode.cs Co-authored-by: Michael Dewberry <[email protected]>
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Hi there,
got a suggestion for AddElement_Click(object sender, RoutedEventArgs e) in the dynBench.xaml.cs.
currently you won't make it past the builtinTypes[mi.Header.ToString()] for types that are in the userTypes collection.
Is the User Node supposed to work? Even as a node that doesn't do anything? Here it doesn't manage to initialize a new node.
Kind regards,
Gregor
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