Filter items by can_contain L:
, V:
, M:
(longest_side, volume, mass); affects AIM, inventory…
#78519
+60
−0
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Interface "Filter items by can_contain
L:
,V:
,M:
(longest_side, volume, mass); affects AIM, inventory…"Purpose of change
Describe the solution
L:122 cm
and we cannot throw 6 popups at the player when they write:122 c
.Describe alternatives you've considered
ENTER
denoting "I am finished with the filter." Answering the question "Why doesn't it work?"Testing
Use the filters in
V
List all items around the playera
Use itemAdditional context
item_controller::get( const itype & )
. It would be more efficient, this passes all items: