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Backport #70843 #73878

Merged
merged 1 commit into from
May 18, 2024
Merged

Backport #70843 #73878

merged 1 commit into from
May 18, 2024

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Procyonae
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Summary

None

Purpose of change

Labelled for backport

Describe the solution

Backport non-MoM changes from #70843, MoM changes will be included in #73842 instead

Describe alternatives you've considered

Testing

Additional context

@Procyonae Procyonae changed the base branch from master to 0.H-branch May 17, 2024 12:22
@github-actions github-actions bot added Info / User Interface Game - player communication, menus, etc. Translation I18n Code: Build Issues regarding different builds and build environments [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Missions Quests and missions labels May 17, 2024
@github-actions github-actions bot requested a review from Maleclypse May 17, 2024 12:22
@github-actions github-actions bot added Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies [C++] Changes (can be) made in C++. Previously named `Code` Monsters Monsters both friendly and unfriendly. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [Python] Code made in Python Mods: Magiclysm Anything to do with the Magiclysm mod Code: Tooling Tooling that is not part of the main game but is part of the repo. Mechanics: Enchantments / Spells Enchantments and spells EOC: Effects On Condition Anything concerning Effects On Condition Mods: Xedra Evolved Anything to do with Xedra Evolved Mods: Mind Over Matter labels May 17, 2024
@dseguin dseguin merged commit 062e42e into CleverRaven:0.H-branch May 18, 2024
6 of 7 checks passed
@Procyonae Procyonae deleted the Backport70843 branch December 1, 2024 12:15
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[C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments Code: Tooling Tooling that is not part of the main game but is part of the repo. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Missions Quests and missions Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies [Python] Code made in Python Spawn Creatures, items, vehicles, locations appearing on map Translation I18n
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3 participants