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[MoM] Vitakinesis automatically brings up the bleeding/infection menu #70120

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merged 5 commits into from
Dec 10, 2023

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@Standing-Storm Standing-Storm commented Dec 10, 2023

Summary

Mods "[MoM] Vitakinesis automatically brings up the bleeding/infection menu"

Purpose of change

It's always been a little immersion-breaking that Staunch Wound and Allay Infection summoned an item that you then had to go into your inventory to use, but there was nothing to be done. But thanks to the power of u_run_inv_eocs, that's not true anymore.

Describe the solution

Using u_run_inv_eocs, automatically activate the summoned item immediately after the vitakinetic uses their powers, so from the player's perspective, they channel Staunch Wound and then the stop bleeding menu immediately pops up, and similarly for Allay Infection.

Describe alternatives you've considered

Testing

Went in game, tried it with different levels of each power, everything worked.

Additional context

I'm not doing this for the druid spell I wrote that does the same thing because that spell is supposed to create a magical bandage that you then have to apply.

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding EOC: Effects On Condition Anything concerning Effects On Condition Mods: Mind Over Matter json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Dec 10, 2023
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Dec 10, 2023
@Maleclypse Maleclypse merged commit 6d7bd75 into CleverRaven:master Dec 10, 2023
21 of 24 checks passed
@Standing-Storm Standing-Storm deleted the vitakin-auto-use branch December 10, 2023 20:06
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