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turn FOV_3D on by default #70057

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4 changes: 2 additions & 2 deletions src/options.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2845,8 +2845,8 @@ void options_manager::add_options_debug()
to_translation( "Options regarding 3D field of vision." ) ),
[&]( const std::string & page_id ) {
add( "FOV_3D", page_id, to_translation( "Experimental 3D field of vision" ),
to_translation( "If true and the world is in Z-level mode, the vision will extend beyond current Z-level. If false, vision is limited to current Z-level." ),
false
to_translation( "If true, the vision will extend beyond current Z-level. If false, vision is limited to current Z-level. It affects only visibility, activity on different z-levels is still calculated regardless." ),
true
);

add( "FOV_3D_Z_RANGE", page_id, to_translation( "Vertical range of 3D field of vision" ),
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