inv_ui: fix accumulated minor issues #62423
Merged
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Summary
None
Purpose of change
The inventory UI has accumulated a few smaller issues:
;
twice to toggle category mode in the pickup menuITEMS WORN
Describe the solution
inventory_selector
Describe alternatives you've considered
N/A
Testing
before
CBM container and mutation armor are mixed with items worn
Corpse of a mutant says it contains 4 items but only displays one
Items in the map column aren't categorized
after
CBM container and mutation armor are in separate categories
Corpse of a mutant says it contains only the visible items
Items in the map column respect ui mode - this is technically new behaviour but I believe people will welcome this change. I can try to preserve the old behaviour if needed.
Toggle ui mode back and forth in various inventory UIs and check that items are in the right column and category.
Close and reopen the various inventory UIs and confirm that the chosen state persists.
Save and reload and confirm that the state persists.
Additional context
N/A