Kord's spawn is more predictable #62206
Merged
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Summary
Bugfixes "Kord's spawn is more predictable"
Purpose of change
Describe the solution
Added
MISSION_ITEM
flag to Kord to make its spawn independent from world's item spawn scaling factor. Added documentation for this flag.Describe alternatives you've considered
None.
Testing
Set world's item spawn scaling factor to 0.01. Debug-spawned
gun_show
OMS about a dozen times to check that Kord's spawn is guaranteed.Additional context
None.