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Summary
None
Purpose of change
Make controlled vehicle menu offer examine menu item to match muscle memory before #60868
Describe the solution
Enable the menu item when controlling vehicle
Also slight cleanups;
Merge
vehicle::start_folding_activity
to call site - trivial, used twice before, only one call left and not much reuse potentialRemove
vehicle::is_open
- unused in game code, only in tests, adjusts tests to usevehicle_part::open
Describe alternatives you've considered
Testing
^ twice on controls tile - should see examine/remember vehicle menu items
Test suite should pass using vehicle_part::open
Additional context