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TropiCata: remove goats from mod #56065

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merged 2 commits into from
Mar 13, 2022

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Xaritscin
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Summary

Mods "Removes goats from the mod content"

Purpose of change

PR #55870 added goats to the base game so there's no point for mod to have their own iteration of goats.

Describe the solution

removed mod goats and their entries in monstergroups from TropiCata.

Describe alternatives you've considered

have double the goats in game

Testing

no testing, this was a quick removal.

Additional context

if someone wants to mainline Llamas too, pls take a look at my files. they may come handy

removed mod goats from monstegroups
removed goats from mod as a new goat monster was added to vanilla game
@github-actions github-actions bot added [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Mar 12, 2022
@Rivet-the-Zombie Rivet-the-Zombie merged commit a7c2d6d into CleverRaven:master Mar 13, 2022
@LyleSY
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LyleSY commented Mar 18, 2022

Nice, I wondered why there was already goat art ready

@Xaritscin Xaritscin deleted the TropiCata-0.6f branch April 4, 2022 03:49
@Maleclypse Maleclypse added the Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. label Apr 10, 2022
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA.
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4 participants