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Interface: 3 additions to martial arts style info #44599

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merged 2 commits into from
Oct 7, 2020

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Pupsi-Mupsi
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@Pupsi-Mupsi Pupsi-Mupsi commented Oct 4, 2020

Summary

SUMMARY: Interface "3 additions to martial arts style info"

Purpose of change

Changelog:

  • Add fast scroll via PAGE_UP / PAGE_DOWN (contributing to UI Improvement - Scrolling / Paging #44152 )
  • Highlight and move wielded weapon in weapons-list
  • Show player skill-level behind required skill and arm/leg block
  • 'Close Quarters Battle CBM' skill-level considered

Hope you like it.

Screenshot(s)

Before:

grafik

After:

Player skill 5 - wielding a bokken
grafik

Player skill 10
grafik

@ZhilkinSerg ZhilkinSerg merged commit 71c1d5b into CleverRaven:master Oct 7, 2020
@Pupsi-Mupsi Pupsi-Mupsi deleted the PM-martial branch October 8, 2020 00:05
@catern
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catern commented Oct 16, 2020

Minor drive-by complaint, I feel like a more typical arrangement would be player skill / required skill. Then that makes sense as a fraction: It's fraction of the required skill that you currently have. Whereas required skill / player skill doesn't really mean anything as a fraction.

I think other games also have the player skill / required skill arrangement - DCSS, for example, I think.

@Pupsi-Mupsi
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My mistake. You're right an of course I agree. Changed in PR #44898.

@anothersimulacrum anothersimulacrum added [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. labels Nov 8, 2020
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4 participants