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Misc UI changes/fixes from DDA 4 #226

Merged
merged 9 commits into from
Nov 23, 2020
Merged

Misc UI changes/fixes from DDA 4 #226

merged 9 commits into from
Nov 23, 2020

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olanti-p
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@olanti-p olanti-p commented Nov 19, 2020

Summary

SUMMARY: None

Purpose of change

Port QoL changes and fixes to various UIs from DDA.

Describe the solution

Cherry-picked:
CleverRaven#44593
CleverRaven#42962
CleverRaven#44413
CleverRaven#44435 (excluding blood type, since BN doesn't have it)
CleverRaven#44599 (squashed with CleverRaven#44898)
CleverRaven#44741 (this should really get its own key in keybindings menu instead of being alternative function of smash)
CleverRaven#44842
CleverRaven#42607

Describe alternatives you've considered

Testing

Tried each change in-game. Didn't test failing location report & "use item" menu performance, but these are trivial.

Additional context

Apparently, hitting Return after losing input focus makes github immediately open the PR...

@olanti-p olanti-p marked this pull request as draft November 19, 2020 20:25
@olanti-p olanti-p marked this pull request as ready for review November 19, 2020 20:58
@Coolthulhu
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(this should really get its own key in keybindings menu instead of being alternative function of smash)

Ideally, there would be two context: walking and driving.

@Coolthulhu Coolthulhu merged commit bbd2a5d into cataclysmbnteam:upload Nov 23, 2020
@olanti-p olanti-p deleted the ui-changes-4 branch November 26, 2020 19:39
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6 participants