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Summary
SUMMARY: Bugfixes "Fix a crash when some action consumes inventory items"
Purpose of change
Fixes #39507 and fixes #39509. Calling
remove_item
in the lambda function initem_use_amount
caused memory corruption that caused the game to crash when the next contained item is visited.Describe the solution
Populate a list of removed items and remove them after visiting all contained items.
Testing
Loaded @Damdern's save from #39507 and the save from #39509, and the crash no longer happened.
Additional context
May also fix #39522 since the crash log looks similar to @Damdern's crash log in #39507.