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change uncraft recipe for sandbag, and fix component quantity #38047
change uncraft recipe for sandbag, and fix component quantity #38047
Conversation
sandbag needed 3200 sand to craft. should be 60
im looking for the item "sandbag" in the json files so i can change the weight for this item as well, some items are easier to find than others |
Because that's for 50 units of sand. |
oh ur right i didnt see the stack amount, says count instead. |
ahh ok so the problem isnt the crafting recipe, its the deconstruction recipe is way off |
if sandbag is 16L and canvas sack takes up 1L then 3000 sand would make 16L. I could change the weight back those couple hundred grams too on the sandbag if u all want to be super accurate and technical
changed from 60 sand to 3000 sand
so after much thought i decided that reversible wouldnt be the right choice. So instead i found the uncraft recipe and raised the yield to 3000 sand because i believe you would be able to salvage most if not all the sand since ive done so myself irl. The amount of sand collected on disassembly would scale based on quality of the sandbag with this configuration right? |
Summary
SUMMARY: Balance "change uncraft recipe for sandbag, and fix component quantity"
Purpose of change
I dont know, we need more sand i guess? sandbag should yield same amount of sand when you uncraft it as it holds, very easy IRL to cut open a sandbag and save all the sand, ive had to do it before when my sandbags keeping water from going under my house start to fall apart.
sandbag should be 3000 sand if u take into account the volume and weight of the other ingredient, canvas sack.
Describe the solution
change uncraft recipe for sandbag to 3000 sand , change required sand for sandbag recipe to 3000 units.
Additional context
This was brought up by a user on reddit, no issue was created so far so i made a PR to fix it