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Can specify delay in emit_fields for monsters #37895
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I'm not a fan of the array with the two different values, and even less a fan of putting a parser for it in units, this isn't really a standard construct we should be encouraging.
Also, you don't have to make this backwards incompatible, tit's fine to have the old style entry indicate that the duration is 1 second.
Summary
SUMMARY: Infrastructure "Can specify delay in emit_fields for monsters"
Purpose of change
Can specify delay in emit_fields for monsters
[ My Sweet Cataclysm ] Gum spiders no longer spam gum webs every turn
Describe the solution
Change
emit_fileds
from a set to a map of emit_id and time_durationsFix delay for gum spider
Update json for every monster in vanilla and mods
Describe alternatives you've considered
Testing
Spawn a gum spider
No spamming webs
Wait 30 min
Spider emits one web
Spawn incandesant husk
Constant field emission
Additional context