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Fix 'lumination' mutation value not using float #37843

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Feb 9, 2020
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4 changes: 2 additions & 2 deletions src/mutation.h
Original file line number Diff line number Diff line change
Expand Up @@ -153,8 +153,8 @@ struct mutation_branch {
/**What do you smell like*/
cata::optional<scenttype_id> scent_typeid;

/**Map of glowing bodypart and there intensity*/
std::map<body_part, int> lumination;
/**Map of glowing body parts and their glow intensity*/
std::map<body_part, float> lumination;

/**Rate at which bmi above character_weight_category::normal increases the character max_hp*/
float fat_to_max_hp = 0.0f;
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