Refactor monster movement flag checks #35776
Merged
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Summary
SUMMARY: None
Purpose of change
Encapsulate monster movement flag checks into functions, so it would be easier to change from flags to properties later.
Describe the solution
See commit messages.
Additional context
I plan to use monster/mtype properties instead of flags for most frequently used flags (found with the help of #35740). That would allow to increase monster performance.