Bring bio_lighter in line with crude_firestarter #35373
Merged
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Summary
SUMMARY: Balance "Bring bio_lighter energy in line with crude_firestarter"
Purpose of change
crude_firestarter uses 5 energy, which seems to translate to 5 kJ. The bionic lighter costs 75 kJ, owing to its recent status as a mini-flame thrower. Since it's just a lighter as of #35271, the price should be corrected.
Describe the solution
Since crude_firestarter is crude and inefficient, I made the CBM firestarter use 60% as much energy as the former.
Describe alternatives you've considered
Restoring the CBM into a flamethrower, but make the resulting flames only burn for 2 or 3 seconds without additional fuel. If folks prefer the flamethrower version over the more realistic lighter, I could try that instead.
Testing
Started some fires using this and saw that 3 jK was indeed subtracted.
Additional context
#35271 correctly identified that the bio_lighter was producing ridiculously long-lived flames.