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Summary
SUMMARY: Bugfixes "Fixed npcs turning hostile"
Purpose of change
Fixes #29246
Introduced in #29182
Describe the solution
Stopped NPCs forming a new opinion when dialogue is started.
This will reduce the functionality of #29246 a little bit, but that can be worked around later.
Describe alternatives you've considered
N/A
Additional context
I couldn't reproduce either before or after the change, even though I'm 90% sure it is the cause.
Probably because in that save, it was an NPC who had already formed an opinion ( when spawned ) , and then Player became scarier somehow in the meantime, the code changed and then the NPC became scared/angry when new dialogue started.