Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

npctalk: move almost all dialogue into JSON #27901

Merged
merged 1 commit into from
Jan 28, 2019
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
143 changes: 137 additions & 6 deletions data/json/npcs/TALK_COMMON_MISSION.json
Original file line number Diff line number Diff line change
Expand Up @@ -34,12 +34,6 @@
{ "text": "I don't care.", "topic": "TALK_MISSION_REJECTED" }
]
},
{
"id": "TALK_DESCRIBE_MISSION",
"type": "talk_topic",
"category": "CATEGORY_MISSION",
"responses": [ { "text": "I see.", "topic": "TALK_NONE" }, { "text": "Bye.", "topic": "TALK_DONE" } ]
},
{
"id": "TALK_MISSION_LIST",
"type": "talk_topic",
Expand Down Expand Up @@ -118,6 +112,143 @@
"category": "CATEGORY_MISSION",
"responses": [ { "text": "I'm sorry.", "topic": "TALK_NONE" }, { "text": "Whatever. Bye.", "topic": "TALK_DONE" } ]
},
{
"id": "TALK_MISSION_INQUIRE",
"type": "talk_topic",
"category": "CATEGORY_MISSION",
"responses": [
{
"text": "I'm sorry... I failed.",
"condition": "mission_failed",
"topic": "TALK_MISSION_FAILURE",
"opinion": { "trust": -1, "value": -1, "anger": 1 }
},
{
"text": "Not yet.",
"condition": "mission_failed",
"trial": { "type": "LIE", "difficulty": 10, "mod": [ [ "TRUST", 3 ] ] },
"success": { "topic": "TALK_NONE" },
"failure": { "topic": "TALK_MISSION_FAILURE" }
},
{ "text": "Not yet.", "condition": "mission_incomplete", "topic": "TALK_NONE" },
{
"truefalsetext": { "true": "I killed him.", "false": "I killed it.", "condition": { "mission_goal": "ASSASSINATE" } },
"condition": {
"and": [
"mission_incomplete",
{
"or": [
{ "mission_goal": "ASSASSINATE" },
{ "mission_goal": "KILL_MONSTER" },
{ "mission_goal": "KILL_MONSTER_SPEC" },
{ "mission_goal": "KILL_MONSTER_TYPE" }
]
}
]
},
"trial": { "type": "LIE", "difficulty": 10, "mod": [ [ "TRUST", 3 ] ] },
"success": { "topic": "TALK_NONE" },
"failure": { "topic": "TALK_MISSION_FAILURE" }
},
{ "text": "No. I'll get back to it, bye!", "condition": "mission_incomplete", "topic": "TALK_NONE" },
{
"text": "Yup! Here it is!",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ { "or": [ { "mission_goal": "FIND_ITEM" }, { "mission_goal": "FIND_ANY_ITEM" } ] }, "mission_complete" ] },
"switch": true
},
{
"text": "We're here!",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "GO_TO_TYPE" } ] },
"switch": true
},
{
"text": "Here I am.",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ { "or": [ { "mission_goal": "GO_TO" }, { "mission_goal": "FIND_NPC" } ] }, "mission_complete" ] },
"switch": true
},
{
"text": "Here it is!",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "FIND_MONSTER" } ] },
"switch": true
},
{
"text": "Justice has been served.",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "ASSASSINATE" } ] },
"switch": true
},
{
"text": "I killed it.",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "KILL_MONSTER" } ] },
"switch": true
},
{
"text": "I killed them. All of them.",
"topic": "TALK_MISSION_SUCCESS",
"condition": {
"and": [ { "or": [ { "mission_goal": "KILL_MONSTER_SPEC" }, { "mission_goal": "KILL_MONSTER_TYPE" } ] }, "mission_complete" ]
},
"switch": true
},
{
"text": "I brought 'em.",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "RECRUIT_NPC" }, { "mission_goal": "RECRUIT_NPC_CLASS" } ] },
"switch": true
},
{
"text": "I've taken care of it",
"topic": "TALK_MISSION_SUCCESS",
"condition": { "and": [ "mission_complete", { "mission_goal": "COMPUTER_TOGGLE" } ] },
"switch": true
},
{
"text": "Mission success! I don't know what else to say.",
"topic": "TALK_MISSION_SUCCESS",
"condition": "mission_complete",
"switch": true,
"default": true
}
]
},
{
"id": "TALK_MISSION_SUCCESS",
"type": "talk_topic",
"category": "CATEGORY_MISSION",
"responses": [
{
"text": "Glad to help. I need no payment.",
"topic": "TALK_NONE",
"effect": "clear_mission",
"mission_opinion": { "trust": 4, "value": 3 },
"opinion": { "fear": -1, "anger": -1 }
},
{
"text": "How about some items as payment?",
"topic": "TALK_MISSION_REWARD",
"condition": { "not": "npc_friend" },
"effect": "mission_reward"
},
{
"text": "Maybe you can teach me something as payment?",
"topic": "TALK_TRAIN",
"condition": { "or": [ "npc_train_skills", "npc_train_styles" ] },
"effect": "mission_reward"
},
{
"text": "Glad to help. I need no payment. Bye!",
"topic": "TALK_DONE",
"effect": "clear_mission",
"mission_opinion": { "trust": 4, "value": 3 },
"opinion": { "fear": -1, "anger": -1 }
}
]
},
{
"id": "TALK_MISSION_SUCCESS_LIE",
"type": "talk_topic",
Expand Down
181 changes: 148 additions & 33 deletions data/json/npcs/TALK_COMMON_OTHER.json
Original file line number Diff line number Diff line change
Expand Up @@ -37,12 +37,12 @@
"category": "CATEGORY_FOLLOW",
"dynamic_line": {
"npc_has_effect": "infected",
"yes": "Not until I get some antibiotics...",
"no": {
"npc_has_effect": "asked_to_follow",
"yes": "You asked me recently; ask again later.",
"no": "Why should I travel with you?"
}
"no": "Why should I travel with you?",
"yes": "You asked me recently; ask again later."
},
"yes": "Not until I get some antibiotics..."
},
"responses": [
{
Expand Down Expand Up @@ -150,6 +150,71 @@
"type": "talk_topic",
"responses": [ { "text": "Okay, okay.", "topic": "TALK_NONE" } ]
},
{
"id": "TALK_DESCRIBE_MISSION",
"type": "talk_topic",
"category": "CATEGORY_MISSION",
"responses": [ { "text": "I see.", "topic": "TALK_NONE" }, { "text": "Bye.", "topic": "TALK_DONE" } ]
},
{
"id": "TALK_TRAIN_START",
"type": "talk_topic",
"dynamic_line": "Alright, let's begin.",
"responses": [
{
"text": "Sounds good.",
"topic": "TALK_DONE",
"condition": "at_safe_space",
"effect": "start_training",
"switch": true
},
{
"text": "Okay. Lead the way.",
"topic": "TALK_DONE",
"switch": true,
"default": true,
"effect": "lead_to_safety"
},
{ "text": "No, we'll be okay here.", "topic": "TALK_TRAIN_FORCE", "switch": true, "default": true },
{ "text": "On second thought, never mind.", "topic": "TALK_NONE" }
]
},
{
"id": "TALK_DENY_TRAIN",
"type": "talk_topic",
"dynamic_line": {
"u_driving": "I can't train you properly while you're operating a vehicle!",
"npc_driving": "I can't train you properly while I'm operating a vehicle!",
"npc_need": "thirst",
"amount": 80,
"no": {
"npc_need": "hunger",
"amount": 160,
"no": {
"npc_need": "fatigue",
"level": "TIRED",
"no": {
"npc_has_effect": "asked_to_train",
"no": "I have some reason for denying you training.",
"yes": "Give it some time, I'll show you something new later..."
},
"yes": "I'm too tired, let me rest first."
},
"yes": "I'm too hungry, give me something to eat."
},
"yes": "I'm too thirsty, give me something to drink."
},
"responses": [ { "text": "Ah, okay.", "topic": "TALK_NONE" } ]
},
{
"id": "TALK_TRAIN_FORCE",
"type": "talk_topic",
"dynamic_line": "Alright, let's begin.",
"responses": [
{ "text": "Sounds good.", "topic": "TALK_DONE", "effect": "start_training" },
{ "text": "On second thought, never mind.", "topic": "TALK_NONE" }
]
},
{
"id": "TALK_DENY_GUARD",
"type": "talk_topic",
Expand Down Expand Up @@ -177,6 +242,82 @@
"dynamic_line": "I'd prefer to keep that to myself.",
"responses": [ { "text": "I understand...", "topic": "TALK_FRIEND" } ]
},
{
"id": "TALK_SHARE_EQUIPMENT",
"type": "talk_topic",
"category": "CATEGORY_EQUIP",
"dynamic_line": {
"npc_has_effect": "infected",
"yes": "You just asked me for stuff; ask later.",
"no": "Why should I share my equipment with you?"
},
"responses": [
{ "text": "Okay, fine.", "topic": "TALK_NONE", "switch": true, "condition": { "npc_has_effect": "asked_for_item" } },
{
"text": "Because I'm holding a thermal detonator!",
"topic": "TALK_GIVE_EQUIPMENT",
"switch": true,
"default": true,
"condition": { "u_has_item": "mininuke" },
"effect": [ { "add_debt": [ [ "TRUST", 1 ], [ "VALUE", 3 ], [ "ALTRUISM", 2 ], [ "TOTAL", 300 ] ] }, "give_equipment" ],
"opinion": { "value": -1 }
},
{
"text": "Because I'm you're friend!",
"switch": true,
"default": true,
"trial": { "type": "PERSUADE", "difficulty": 10, "mod": [ [ "TRUST", 1 ], [ "VALUE", 3 ], [ "ALTRUISM", 2 ] ] },
"success": {
"topic": "TALK_GIVE_EQUIPMENT",
"effect": [ { "add_debt": [ [ "TRUST", 1 ], [ "VALUE", 3 ], [ "ALTRUISM", 2 ], [ "TOTAL", 300 ] ] }, "give_equipment" ],
"opinion": { "value": -1 }
},
"failure": { "topic": "TALK_DENY_EQUIPMENT", "opinion": { "value": -1 } }
},
{
"text": "Well, I am helping you out...",
"switch": true,
"default": true,
"condition": { "or": [ "has_assigned_mission", "has_many_assigned_missions" ] },
"trial": {
"type": "PERSUADE",
"difficulty": 12,
"mod": [ [ "TRUST", 1 ], [ "VALUE", 2 ], [ "ALTRUISM", 1 ], [ "MISSIONS", 1 ] ]
},
"success": { "topic": "TALK_GIVE_EQUIPMENT", "effect": "give_equipment" },
"failure": { "topic": "TALK_DENY_EQUIPMENT", "opinion": { "value": -1 } }
},
{
"text": "I'll give it back!",
"switch": true,
"default": true,
"trial": { "type": "LIE", "difficulty": 10, "mod": [ [ "TRUST", 2 ], [ "VALUE", 5 ], [ "ALTRUISM", 3 ] ] },
"success": {
"topic": "TALK_GIVE_EQUIPMENT",
"effect": [ { "add_debt": [ [ "TRUST", 1 ], [ "VALUE", 3 ], [ "ALTRUISM", 2 ], [ "TOTAL", 300 ] ] }, "give_equipment" ],
"opinion": { "value": -1 }
},
"failure": { "topic": "TALK_DENY_EQUIPMENT", "opinion": { "trust": -1, "value": -1 } }
},
{
"text": "Give it to me, or else!",
"switch": true,
"default": true,
"trial": { "type": "INTIMIDATE", "difficulty": 40 },
"success": {
"topic": "TALK_GIVE_EQUIPMENT",
"effect": [
{ "add_debt": [ [ "U_INTIMIDATE", 1 ], [ "NPC_INTIMIDATE", -1 ], [ "FEAR", 1 ], [ "BRAVERY", -1 ], [ "TOTAL", 500 ] ] },
"give_equipment"
],
"opinion": { "trust": -3, "fear": 2, "value": -2, "anger": 2 }
},
"failure": { "topic": "TALK_DENY_EQUIPMENT", "opinion": { "trust": -3, "fear": 1, "value": -3, "anger": 5 } }
},
{ "text": "Eh, never mind.", "topic": "TALK_NONE" },
{ "text": "Never mind, I'll do without. Bye.", "topic": "TALK_DONE" }
]
},
{
"id": "TALK_GIVE_EQUIPMENT",
"type": "talk_topic",
Expand All @@ -192,42 +333,16 @@
"id": "TALK_DENY_EQUIPMENT",
"type": "talk_topic",
"category": "CATEGORY_EQUIP",
"dynamic_line": [ "<no>, and if you ask again, <ill_kill_you>!", "<no><punc> <fuck_you>!" ],
"responses": [
{ "text": "Okay, okay, sorry.", "topic": "TALK_NONE" },
{ "text": "Seriously, give me more stuff!", "topic": "TALK_SHARE_EQUIPMENT" },
{ "text": "Okay, fine, bye.", "topic": "TALK_DONE" }
]
},
{
"id": "TALK_TRAIN_START",
"id": [ "TALK_SIZE_UP", "TALK_LOOK_AT", "TALK_OPINION", "TALK_SHOUT" ],
"type": "talk_topic",
"dynamic_line": "Alright, let's begin.",
"responses": [
{
"text": "Sounds good.",
"topic": "TALK_DONE",
"condition": "at_safe_space",
"effect": "start_training",
"switch": true
},
{
"text": "Okay. Lead the way.",
"topic": "TALK_DONE",
"switch": true,
"default": true,
"effect": "lead_to_safety"
},
{ "text": "No, we'll be okay here.", "topic": "TALK_TRAIN_FORCE", "switch": true, "default": true },
{ "text": "On second thought, never mind.", "topic": "TALK_NONE" }
]
},
{
"id": "TALK_TRAIN_FORCE",
"type": "talk_topic",
"dynamic_line": "Alright, let's begin.",
"responses": [
{ "text": "Sounds good.", "topic": "TALK_DONE", "effect": "start_training" },
{ "text": "On second thought, never mind.", "topic": "TALK_NONE" }
]
"responses": [ { "text": "Okay", "topic": "TALK_NONE" } ]
}
]
Loading