-
Notifications
You must be signed in to change notification settings - Fork 4.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
clay kiln and rock forge makes coal (not charcoal) disappear #68371
Comments
might be related to #68371 where coal was moved to its own ammo type to prevent use in cooking recipes |
Yeah looks like this change is due to coal being separated out into its own ammo type in #67621, as FATM0USE was trying to say.
Cataclysm-DDA/src/iexamine.cpp Line 4420 in 5621850
The default ammo type for the charcoal forge(the base item) is charcoal, because that is the first ammo type listed
The simplest way to resolve this is probably to redefine |
Just like to add that rock forges loaded with coal don't count as charcoal forges for the purpose of steel recipies etc when loaded with coal - I'm guessing its related to this issue. Rip easy innawoods start. |
Should forge and kiln be allowed to mix charcoal and coal inside, or there must be only one type of fuel at any point in time? |
oh dang @katemonster33, jinx i guess |
Describe the bug
I was playing a game where I happened to have come across a bunch of coal at a mine and also had charcoal available, all nearby. Reloading the Clay Kiln (constructed object) with Coal just made the coal disappear. Charcoal seems to work correctly, however.
Attach save file
Lemay - old-trimmed.tar.gz
Steps to reproduce
Expected behavior
Just as with Charcoal, Coal should be loaded into the forge/kiln and tracked in its inventory. It should not just disappear, unless used of course.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
I suspect this has not been caught yet because Coal is an extremely unlikely fuel to be used for these purposes given that it usually spawns in mines which are medium danger, low reward raiding targets. Furthermore, Charcoal is extremely easy to make to the point where it's often faster to just make it than to transport it back to base.
The text was updated successfully, but these errors were encountered: